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  #1  
Old 06-17-2004, 06:35 PM
Fajo
Sarnak
 
Join Date: Feb 2004
Location: Middle of Butfuck Nowere
Posts: 61
Default 6-16-2004 EQEmu Compiled Win32

http://www.eqemulator.net/forums/viewtopic.php?t=15650
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  #2  
Old 06-18-2004, 08:20 AM
sotonin
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Join Date: May 2004
Posts: 1,177
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Hehe. i don't wanna flame ya, but check your spelling man, hard on my brain reading this. =D
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  #3  
Old 06-18-2004, 11:26 AM
aendaar
Sarnak
 
Join Date: Dec 2003
Location: Hellhole, Texas
Posts: 77
Default

YOU sir, are a god.
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  #4  
Old 06-18-2004, 12:21 PM
Ligerous
Fire Beetle
 
Join Date: Feb 2004
Posts: 8
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It's a little bit tricky on how to setup the database to work with the binaries.

First source in the MW_057DR2_alpha.sql in yout sql database

Then you need to source in itemtablechanges.sql

Now you need to add a table, in the sql menu type this exactly: ALTER TABLE items ADD unknown008 INT(11) DEFAULT "0" NOT NULL;

Now you need to add another table that will allow the npc's to spawn, type this exactly:
ALTER TABLE npc_types ADD AC smallint(5) not null default 0;

Setup your .bat file and LoginServer file and such and then run your World and .bat file!

Have Fun!
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  #5  
Old 06-20-2004, 05:19 AM
devn00b's Avatar
devn00b
Demi-God
 
Join Date: Jan 2002
Posts: 15,658
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Quote:
By you releasing the binary's YOU get to answer ANY/ALL support questions related to them. EQEMu devs/helpers offer no help in binaries passed arround by other people. And is generaly NOT a good idea to run any binary not given out by a developer.
As i posted elsewhere.
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  #6  
Old 06-20-2004, 12:27 PM
Fajo
Sarnak
 
Join Date: Feb 2004
Location: Middle of Butfuck Nowere
Posts: 61
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And as I said if thay want support for a DR release from a Dev/Helper or my self thay know were thay can go shove it =P so no noob questions how to run this To me or to a Dev
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  #7  
Old 06-21-2004, 05:13 AM
astonerii
Sarnak
 
Join Date: Jan 2004
Posts: 44
Default trainers?

I was wondering where the trainers were hiding? I always thought that "Trueshot" was a ranger trainer.
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  #8  
Old 06-21-2004, 05:17 AM
rizzen04
Hill Giant
 
Join Date: Apr 2004
Location: The Overthere
Posts: 123
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Quote:
I was wondering where the trainers were hiding? I always thought that "Trueshot" was a ranger trainer.
on the new version of the database not all the trainers are flagged as such and so not all of them currently work. There is a fix that was posted that fixes some of them but not all. I belive it was said that in the next release that would be fixed.
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  #9  
Old 06-21-2004, 07:18 AM
gardengnome920
Fire Beetle
 
Join Date: Jun 2004
Posts: 7
Default

thank you so much... I was getting mad compile errors when I was trying and I was about to give up when I saw your post... just a general question, does anyone using this have a link to an addon that makes mob's move? all my mobs are stationary, and I'm not sure if I need a specific addon that will work with this binary, or if they will all work. if anyone using this has successfully made one work could you post the link please? Also three other problems I had with the directions in this thread.
1. Raid mobs seem to have a pitiful amount of HP, (I soloed Rallos Zek and he only seemed to have about 20k hp).
2. As posted elsewhere on the board trainers aren't working, does anyone have a solution that works?
3. Lastly all merchants are empty... do I need to download another database to spawn them with the items they would normally sell?

Any help is greatly appreciated, thank you.
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  #10  
Old 06-21-2004, 03:16 PM
animepimp
Dragon
 
Join Date: Jan 2004
Posts: 860
Default

You don't need to change any code to make mobs move, you jsut need to download a database that has movements built in for the mobs. Check the world building forum for a list of DBs and info about them.
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  #11  
Old 06-21-2004, 04:54 PM
Virus11
Discordant
 
Join Date: May 2004
Posts: 311
Default

The current TC's My World has moving mobs in it. It is setup for 0.5.7-DR2, so their are some changes you need to make.
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