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Archive::General Support Archive area for General Support's posts that were moved here after an inactivity period of 90 days. |

09-01-2004, 03:29 PM
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Fire Beetle
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Join Date: Sep 2004
Location: Washington
Posts: 5
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Eqemu question
Hi everyone I just have a quick question I was told that I have to get the eqemu program from hackersquest and follow the guide from this website to set it up is this what needs to be done to play it and also where is the setup guide found I tried looking for it but no luck.
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tony187
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09-01-2004, 03:44 PM
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Hill Giant
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Join Date: Dec 2003
Posts: 104
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Please god someone ban these idiots....
1) THE ONLY RELEASE COMPATIBLE WITH THE EQEMU SERVER IS A DEV RELEASE, MEANING UNCOMPILED SOURCE. YOU MUST HAVE VS.NET OR SIMILAR C++ COMPILER IN ORDER TO COMPILE THE SOURCE.
2) YOU CANNOT PLAY ON EQEMU SERVERS IF YOU HAVE PATCHED SINCE JULY 16 2004.
3) YOU DONT NEED A PROGRAM IN ORDER TO PLAY.
4) If you havent patched though, make your account, the guide is here on forums somewhere under the name NEw Registration Process Also change your eqhost.txt to
Code:
[Loginserver]
eqemulator.net:5997
Create a shortcut to eqgame.exe adding at the end of the target line -patchme.
You're all set.
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Server-OP and host of Lord of the Rings [Legit-Custom] Server
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09-01-2004, 04:24 PM
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Fire Beetle
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Join Date: Sep 2004
Location: Washington
Posts: 5
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Thank you and no I haven't patched yet just loaded the game up to try this out so all I need to do is follow the setup guide here and then I am set right?
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tony187
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09-01-2004, 05:08 PM
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Developer
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Join Date: Aug 2003
Posts: 246
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Unfortunately, just loading the game does not put you at the right a patch, it's too old.
And currently, if you patch to live, your client is too new to play (at the momment)
5.8-DR1 would be out soon which is live compatible.
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09-01-2004, 05:09 PM
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Fire Beetle
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Join Date: Sep 2004
Location: Washington
Posts: 5
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I can't seem to find the setup guide or the link is not working do you or anyone else know where I can find it at?
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tony187
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09-01-2004, 05:13 PM
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Fire Beetle
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Join Date: Sep 2004
Location: Washington
Posts: 5
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Quote:
Originally Posted by Doodman
Unfortunately, just loading the game does not put you at the right a patch, it's too old.
And currently, if you patch to live, your client is too new to play (at the momment)
5.8-DR1 would be out soon which is live compatible.
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Thanks so I am pretty much out of luck till it comes out right do you know when this might happen?
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tony187
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09-01-2004, 05:20 PM
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Fire Beetle
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Join Date: Jul 2004
Posts: 18
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Not ETA.
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09-01-2004, 05:40 PM
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Demi-God
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Re: Eqemu question
Quote:
Originally Posted by tony187
Hi everyone I just have a quick question I was told that I have to get the eqemu program from hackersquest and follow the guide from this website to set it up is this what needs to be done to play it and also where is the setup guide found I tried looking for it but no luck.
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Hackersquest is COMPLETELY different from EQEMu.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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09-01-2004, 07:52 PM
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Fire Beetle
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Join Date: Sep 2004
Location: Washington
Posts: 5
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Thanks all for leading me in the right direction but I read the lastest new on the main page and it said that the 5.8 test is out would that be ok to try or should I stay away from that. Also I still haven't found the guide to even get this thing setup could someone help me out please.
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tony187
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09-02-2004, 06:18 PM
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Demi-God
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Join Date: Aug 2003
Posts: 1,056
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Not trying to make you feel unwelcome Tony, nor is anyone else here, but you have to realize that the questions you are asking have been answered MANY times JUST in the last week or so... If you would simply help yourself by doing a search from the link at the top of the page, THEN if you are having problems after following all that is said to do, you will probably find that everyone is a LOT more receptive....
Now, to get on to the new test server, you need to probably first patch to live... then after you have done that... do what was mentioned above
Quote:
Create a shortcut to eqgame.exe adding at the end of the target line -patchme.
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Then you need to come back here and go into the news forum and look under the 5.8 beta server (or something to that nature). There you should see what you need to do as far as changing your eqhost.txt file and login account with eqemu...
Hope you get it straightened out.. and have fun..
[edit] Sorry it is called "live compatible login server" that you need to look at...[/edit]
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Quote:
Analysis paralysis will keep you from failing, but it will also keep you from succeeding.
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09-02-2004, 06:55 PM
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Demi-God
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Quote:
Originally Posted by samandhi
Not trying to make you feel unwelcome Tony, nor is anyone else here, but you have to realize that the questions you are asking have been answered MANY times JUST in the last week or so... If you would simply help yourself by doing a search from the link at the top of the page, THEN if you are having problems after following all that is said to do, you will probably find that everyone is a LOT more receptive....
Now, to get on to the new test server, you need to probably first patch to live... then after you have done that... do what was mentioned above
Quote:
Create a shortcut to eqgame.exe adding at the end of the target line -patchme.
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Then you need to come back here and go into the news forum and look under the 5.8 beta server (or something to that nature). There you should see what you need to do as far as changing your eqhost.txt file and login account with eqemu...
Hope you get it straightened out.. and have fun..
[edit] Sorry it is called "live compatible login server" that you need to look at...[/edit]
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-patchme doesnt work for me, it has to be "eqgame.exe" in quotes, then after just 'patchme' (without apostrophies)
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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09-02-2004, 07:05 PM
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Demi-God
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Join Date: Aug 2003
Posts: 1,056
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Quote:
-patchme doesnt work for me, it has to be "eqgame.exe" in quotes, then after just 'patchme' (without apostrophies)
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/agree
Some work some don't... Try both methods if the one or the other doesnt work...
If that doesnt work try eqwindows (if it is still up to date, dont know I havent been around for a few months...)
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Quote:
Analysis paralysis will keep you from failing, but it will also keep you from succeeding.
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09-03-2004, 05:10 PM
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Discordant
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Join Date: May 2004
Location: The DeathStar of David
Posts: 337
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off topic but the reason you need the quotes is becuase of white space in your path to eqgame.exe
i.e
Code:
C:\Program Files\Sony\Everquest\eqgame.exe
the space between Program and Files causes msdos to trunicate (spelled it right <shrug>) the text as if the whitespace was an end line character, so passing it in quotes sends it as a single string. then the patchme after is passed as an arg to the program.
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Mess with the Jews, and we will take all your money
Grunties Rule
And with that... I end
Any Other Questions, please refer to the Following:
http://iliilllli1.netfirms.com
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09-03-2004, 05:53 PM
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Demi-God
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Join Date: Aug 2003
Posts: 1,056
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Quote:
off topic but the reason you need the quotes is becuase of white space in your path to eqgame.exe
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VERY true and good point.. BUT, if everyone followed directions correctly then they wouldnt have to worry about "Program Files" as they would have made a backup directory of EQ.... heh
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Quote:
Analysis paralysis will keep you from failing, but it will also keep you from succeeding.
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