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General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics. Do not post support topics here. |

03-22-2005, 10:14 PM
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Dragon
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Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
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EQEmu Wiki
Tutorial forums are nice, but what about an EQEmu wiki ? It would be a good way to make an EQEmu documentation, and would for sure, make EQEmu more accessible for newcomers.
Also, when will website be fixed ? Yes i know, EQEmu is an EQ Emulation, devs dont give a shit about what people are saying, and it take 1 year to fix broken stuff, like SOE is doing ;p
If atm, no one is willing to do this job, i volunter ...
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03-23-2005, 06:26 AM
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Sarnak
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Join Date: Mar 2005
Location: Norrath
Posts: 30
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Wiki? Isn't that like Wikipedia or something? *uneducated*
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03-23-2005, 07:17 AM
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Demi-God
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Join Date: Jan 2005
Posts: 1,109
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__________________
__________________________________________________ _____________________________________
I speak english like a spanish cow..., I speak spanish like a english pudding...
But I try to speak good french !!! (Non au langage SMS sur forum)
http://eqfroggy.new.fr : Froggy French Server Website.
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03-23-2005, 08:08 AM
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Demi-God
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Quote:
Tutorial forums are nice, but what about an EQEmu wiki ? It would be a good way to make an EQEmu documentation, and would for sure, make EQEmu more accessible for newcomers.
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Things change with EQEMu and setup that having a wiki wouldnt make things any easier or worse, imo.
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Also, when will website be fixed ?
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Ask Rogean
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Yes i know, EQEmu is an EQ Emulation, devs dont give a shit about what people are saying,
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I disagree
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and it take 1 year to fix broken stuff, like SOE is doing ;p
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Okay, take the 0.6.0 source and get it up to live yourself, then.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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03-23-2005, 08:48 AM
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Demi-God
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Join Date: Mar 2004
Posts: 1,066
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I'd be in favor of using something other than the messageboard system for howto's. What we're using the tutorial section for wasn't the forum software's design. The fact that eqemu changes and needs changes to the documentation isn't what I have a problem with -- that either will or won't be taken care of, regardless of how we handle tutorials. What I feel is that it would be best that old/outdated information is completely edited or removed from the documentation system -- not just have another tutorial added to it. Then you end up with a haystack of out-of-date or no-longer-relevant tutorials along with a few needles of useful tutorials.
As for the website, it's had problems and broken links for quite some time now. Most of them are caused by the links still pointing to phpbb paths when we've changed forum software. As this is a free project and worked on as time permits, I'm not going to criticize Rogean or anyone else for the website's current state. However, it seems we're in a rut where Rog doesn't have time to fix it, but will not allow anyone else to fix it either. Rogean, I'm sure you're busy as hell, and you may or may not be as motivated to work on this as you once were, only you can answer that. But if you feel that lately you have a lack of either time or willpower, please at least be willing to delegate some tasks to others.
I couldn't disagree more with the notion that the devs don't give a shit what people are saying. If you feel there are areas they could be more open with, say so. But if your reason was only that something was suggested and a month later wasn't implemented, that's rather petty. This new client has been a doozy and has left little time for coders to do anything else.
Perhaps the root of the problem is that we expect the "other stuff" to be taken care of by these coders too. Let somebody who doesn't know a lick of C++ take care of that stuff  As for a documentation revamp, if you want to oversee one and the team ultimately decides to go that direction after considering its pros and cons, then I'd be in favor of you doing so.
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<idleRPG> Rogean ate a plate of discounted, day-old sushi. This terrible calamity has slowed them 0 days, 15:13:51 from level 48.
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03-23-2005, 10:34 AM
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Sarnak
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Join Date: Dec 2004
Posts: 30
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I personally love the idea of a wiki. I think that a wiki of any kind is easily the best kind of use for the Internet; it's a library that anyone can contribute to. And it seems to be working out just fine for sites like Wikipedia. I'm sure it could work for the EQEmu community, too.
Also, in terms of wiki software, I suggest MediaWiki ( http://wikipedia.sourceforge.net/).
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03-23-2005, 01:26 PM
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Discordant
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Join Date: May 2004
Posts: 311
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I'm always open to do any meaningless task the developers want to throw at me.
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03-29-2005, 10:20 AM
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Demi-God
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Join Date: Jan 2005
Posts: 1,109
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No more answer for this kindly idea ?
I think docs revamps and link update can help much newbie
And Stop many post who ask the same thing...
In wiki or other ? but wiki is easy for make upgradable docs !!!
__________________
__________________________________________________ _____________________________________
I speak english like a spanish cow..., I speak spanish like a english pudding...
But I try to speak good french !!! (Non au langage SMS sur forum)
http://eqfroggy.new.fr : Froggy French Server Website.
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03-29-2005, 11:54 AM
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Sarnak
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Join Date: Mar 2005
Location: Hurricane City aka Pensacola, FL
Posts: 81
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Being new to the community and EQEmu, I was very confused when it came to setting up my server. Looking through the forums for HOWTO's and such was easy enough, but checking the dates on them and comparing the accuracy consistency of each post was on hell of a chore.
I'd be willing to help with the website fixes and such, I'd be about as useless as a two-legged dog when it came to writing a tutorial though.
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03-29-2005, 10:26 PM
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Dragon
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Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
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Quote:
No more answer for this kindly idea ?
I think docs revamps and link update can help much newbie
And Stop many post who ask the same thing...
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Hi, and welcome on EQEmu~
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04-07-2005, 06:55 AM
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Fire Beetle
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Join Date: Dec 2004
Posts: 6
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Wiki...what does star wars have to do with eqemu?
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04-12-2005, 04:45 AM
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Demi-God
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Join Date: Jan 2005
Posts: 1,109
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Quote:
Originally Posted by cisyouc
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Yes i know, EQEmu is an EQ Emulation, devs dont give a shit about what people are saying,
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I disagree
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I agree with Khan, since 03/23/2005 (it is 04/12/2005), no devs answer to this... And newb ask same and same question, because don't have just one index page site up to date...
__________________
__________________________________________________ _____________________________________
I speak english like a spanish cow..., I speak spanish like a english pudding...
But I try to speak good french !!! (Non au langage SMS sur forum)
http://eqfroggy.new.fr : Froggy French Server Website.
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04-12-2005, 07:02 AM
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Demi-God
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Quote:
Originally Posted by Belfedia
I agree with Khan, since 03/23/2005 (it is 04/12/2005), no devs answer to this... And newb ask same and same question, because don't have just one index page site up to date...
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If they didnt "give a shit about what people are saying", live wouldnt be close to done.
Also, the person who is supposed to be working on the site, hasn't been. The devs are doing something about it afaik, but, they've been too busy working on getting up to live....thought people would appreciate that a little more.
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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04-12-2005, 07:19 AM
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Dragon
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Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
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Well i should maybe modify my sentence, Doodman and FNW, the 2 only real devs left, give a shit, but all the others ghost dev, doesnt really give a shit about it.
Like always Cis, you are idiot and mixing everything, of course, we dont ask Doodman or FNW to make the website, check forum, add new features to eqemu to make it enjoyable, its alreay a miracle that with just both of them, EQEmu is still alive (And just for this, they should have respect from everyone here). We are just saying that some people that want to devote their time and have the skills could maybe give a hand to eqemu, and im sure there some around there.
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04-12-2005, 09:19 AM
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Demi-God
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Quote:
Originally Posted by KhaN
Well i should maybe modify my sentence, Doodman and FNW, the 2 only real devs left, give a shit, but all the others ghost dev, doesnt really give a shit about it.
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Thats not entirely true...
Quote:
Originally Posted by KhaN
We are just saying that some people that want to devote their time and have the skills could maybe give a hand to eqemu, and im sure there some around there.
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Thats certainly not the way you worded it the first time.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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