Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 06-03-2005, 02:37 PM
Emuman2098
Fire Beetle
 
Join Date: Apr 2005
Posts: 11
Default Finally got world.exe to build ...

Got my World.exe to build on Visual C++ 6.0, now when i tried to do zone.exe i got a bunch of crazy errors, i slowly cleared up the linking problems and was left with this:
Quote:
Compiling...
database.cpp
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\utility(21) : warning C4786: 'std::pair<std::basic_string<char,std::char_traits <char>,std::allocator<char> > const ,std::basic_string<char,std::char_traits<char>,std ::allocator<char> > >::pair<st
d::basic_string<char,std::char_traits<char>,std::a llocator<char> > const ,std::basic_string<char,std::char_traits<char>,std ::allocator<char> > >' : identifier was truncated to '255' characters in the debug information
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\utility(21) : warning C4786: 'std::pair<std::_Tree<unsigned int,std::pair<unsigned int const ,NPCType *>,std::map<unsigned int,NPCType *,std::less<unsigned int>,std::allocator<NPCType *> >::_Kfn,
std::less<unsigned int>,std::allocator<NPCType *> >::iterator,bool>::pair<std::_Tree<unsigned int,std::pair<unsigned int const ,NPCType *>,std::map<unsigned int,NPCType *,std::less<unsigned int>,std::allocator<NPCType *> >::_Kfn,std::less<unsigned i
nt>,std::allocator<NPCType *> >::iterator,bool>' : identifier was truncated to '255' characters in the debug information
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\utility(21) : warning C4786: 'std::pair<std::_Tree<std::basic_string<char,std:: char_traits<char>,std::allocator<char> >,std::pair<std::basic_string<char,std::char_trait s<char>,std::allocator<char
> > const ,std::basic_string<char,std::char_traits<char>,std ::allocator<char> > >,std::map<std::basic_string<char,std::char_traits <char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,st d::allocator<char> >,std::less<std::basic
_string<char,std::char_traits<char>,std::allocator <char> > >,std::allocator<std::basic_string<char,std::char_ traits<char>,std::allocator<char> > > >::_Kfn,std::less<std::basic_string<char,std::char _traits<char>,std::allocator<char> > >,std::allocato
r<std::basic_string<char,std::char_traits<char>,st d::allocator<char> > > >::iterator,bool>::pair<std::_Tree<std::basic_stri ng<char,std::char_traits<char>,std::allocator<char > >,std::pair<std::basic_string<char,std::char_trait s<char>,std::allocator<c
har> > const ,std::basic_string<char,std::char_traits<char>,std ::allocator<char> > >,std::map<std::basic_string<char,std::char_traits <char>,std::allocator<char> >,std::basic_string<char,std::char_traits<char>,st d::allocator<char> >,std::less<std::ba
sic_string<char,std::char_traits<char>,std::alloca tor<char> > >,std::allocator<std::basic_string<char,std::char_ traits<char>,std::allocator<char> > > >::_Kfn,std::less<std::basic_string<char,std::char _traits<char>,std::allocator<char> > >,std::alloc
ator<std::basic_string<char,std::char_traits<char> ,std::allocator<char> > > >::iterator,bool>' : identifier was truncated to '255' characters in the debug information
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\utility(21) : warning C4786: 'std::pair<std::_Tree<unsigned int,std::pair<unsigned int const ,PRange_Struct *>,std::map<unsigned int,PRange_Struct *,std::less<unsigned int>,std::allocator<PRange_
Struct *> >::_Kfn,std::less<unsigned int>,std::allocator<PRange_Struct *> >::iterator,bool>::pair<std::_Tree<unsigned int,std::pair<unsigned int const ,PRange_Struct *>,std::map<unsigned int,PRange_Struct *,std::less<unsigned int>,std::allocator<PRa
nge_Struct *> >::_Kfn,std::less<unsigned int>,std::allocator<PRange_Struct *> >::iterator,bool>' : identifier was truncated to '255' characters in the debug information
Compiling...
eqtime.cpp
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(217) : error C2059: syntax error : '&'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(213) : while compiling class-template member function 'void __thiscall std::basic_filebuf<char,struct std::char_traits<char> >::_Init(struct _iobuf *,enum std::basic_filebuf<char,
struct std::char_traits<char> >::_Initfl)'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(218) : error C2143: syntax error : missing ';' before '}'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(213) : while compiling class-template member function 'void __thiscall std::basic_filebuf<char,struct std::char_traits<char> >::_Init(struct _iobuf *,enum std::basic_filebuf<char,
struct std::char_traits<char> >::_Initfl)'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(218) : error C2143: syntax error : missing ';' before '}'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(213) : while compiling class-template member function 'void __thiscall std::basic_filebuf<char,struct std::char_traits<char> >::_Init(struct _iobuf *,enum std::basic_filebuf<char,
struct std::char_traits<char> >::_Initfl)'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(218) : error C2143: syntax error : missing ';' before '}'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(213) : while compiling class-template member function 'void __thiscall std::basic_filebuf<char,struct std::char_traits<char> >::_Init(struct _iobuf *,enum std::basic_filebuf<char,
struct std::char_traits<char> >::_Initfl)'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(218) : error C2143: syntax error : missing ';' before '}'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(213) : while compiling class-template member function 'void __thiscall std::basic_filebuf<char,struct std::char_traits<char> >::_Init(struct _iobuf *,enum std::basic_filebuf<char,
struct std::char_traits<char> >::_Initfl)'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(218) : error C2143: syntax error : missing ';' before '}'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(213) : while compiling class-template member function 'void __thiscall std::basic_filebuf<char,struct std::char_traits<char> >::_Init(struct _iobuf *,enum std::basic_filebuf<char,
struct std::char_traits<char> >::_Initfl)'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(218) : error
C2143: syntax error : missing ';' before '}'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(213) : while compiling class-template member function 'void __thiscall std::basic_filebuf<char,struct std::char_traits<char> >::_Init(struct _iobuf *,enum std::basic_filebuf<char,
struct std::char_traits<char> >::_Initfl)'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(218) : error
****** INSTERTED A BREAK TO SAVE SPACE ******
C2143: syntax error : missing ';' before '}'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(213) : while compiling class-template member function 'void __thiscall std::basic_filebuf<char,struct std::char_traits<char> >::_Init(struct _iobuf *,enum std::basic_filebuf<char,
struct std::char_traits<char> >::_Initfl)'
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(218) : fatal error C1003: error count exceeds 100; stopping compilation
C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\fstream(213) : while compiling class-template member function 'void __thiscall std::basic_filebuf<char,struct std::char_traits<char> >::_Init(struct _iobuf *,enum std::basic_filebuf<char,
struct std::char_traits<char> >::_Initfl)'
Error executing cl.exe.

ZonePerl.exe - 102 error(s), 4 warning(s)
Any ideas on what may be causing this? any help would be much appreciated :)
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:20 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3