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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 07-14-2006, 06:50 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default Here's a spawn problem I need help with,

I've been working on the LoY zone "Cript of Nadox" - This zone has a feature of when you kill certain mobs , there's a slight chance of an "instant" spawn right after kill, of another special named mob.
For Example I have a cycle of 4 mobs spawning every 18 mins after death - but one is supposed to pop after 0 mins, if it's his turn.
I'm wondering if this can be done with EQEMU, if so, how?

Last edited by Angelox; 07-14-2006 at 02:55 PM.. Reason: Typo
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  #2  
Old 07-14-2006, 07:06 AM
Thristam
Hill Giant
 
Join Date: Jun 2006
Posts: 117
Default

look at the quest Black_Reavers.pl in the City of mist folder in the quest pack. It already does somthing like that and might help you.
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  #3  
Old 07-16-2006, 02:24 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Quote:
Originally Posted by Thristam
look at the quest Black_Reavers.pl in the City of mist folder in the quest pack. It already does somthing like that and might help you.
This should do the trick, it's almost exactly what I had in mind.
Im late to looking at this because I was saving the quest folder for last thing to learn - thought it would be the hardest, actually it's turned out to be the easiest ( I wish I looked sooner). I had a wrong idea that the quests were just stuff like "turn in items and get things". Anyways, It opened up a whole new world of options for me.
With your PoK and zone-book dumps, and a few well placed translocators, I don't need the #zone command for normal players anymore.
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