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Old 05-17-2007, 01:40 PM
ChaosSlayer
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Join Date: May 2007
Posts: 1,032
Default More editing potential.

First of all i want to congratulate EQ-emulator community and AMAZING WORK they have done!

Onto features requests...
I have been lookign at PEQ DB stored data and there stil lots of things which are could be implemented to be controlled:


-change of charactor Deity
-change of charactor class and race (I know this can be done in game with GM command but i fail to find those values in actual DB...)
-directly giving char AA points (as well as setting them in such way that char automaticly gets AAs when he levels up) - this could be usefull to make EQ complitly skill driven
-Adjustment of stats formulas (i like to be able to set HOW STA calculated into HP for each class, as well how much regeneration each class gets), as well as seting dmg modifier, formula for combat dodge etc etc etc
-being able to say what are the chance for player to obtain a skill in something while doing it (using slashing weapon), as well set how many skill points char can get per level.
-Rename things like deities, zones, classes, names of resistance types (adding new types of resistances/spells would be awsome)
-Alows special spells to target by race rather than just by body type (such as gnoll only spells, goblin only spells, or insect spells etc)


Thank You and keep up the great work!
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