Been seeing this pop up in the logs for my server a lot:
Quote:
[02.10. - 15:03:01] [WORLD__CLIENT_ERR] NOCLE: Could not get CharInfo for 'Monk'
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and i'm not sure why.
It seems to make the player crash to the loginserver as well. Further inspection in code shows this part is to blame:
Code:
if (charid == 0 || tmpaccid != GetAccountID()) {
clog(WORLD__CLIENT_ERR,"Could not get CharInfo for '%s'",char_name);
eqs->Close();
break;
}
but i'm a bit unsure how it is failing to get the character info at all, as it is there. It also seems to happen on low-ping characters only, meaning, they have a good connection. It has happened to myself too.
Any thoughts?