Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 08-17-2009, 01:42 AM
BMXWoody
Fire Beetle
 
Join Date: Oct 2008
Location: Australia
Posts: 8
Default Coirnav and Rathe Council Respawn

G'day guys, just had a quick question about respawn timers. Couldn't find an answer through searching...

I want all of the elemental bosses to have much much smaller respawn times. Xegony seems to have worked fine just by changing the respawntime and variance fields in the spawn2 table. Rathe Council and Coirnav dont seem to want to respawn though even after changing their respawntime and variance and then using #repop force in game I can't get them to spawn.

Can anyone tell me what I need to change to get them to spawn roughly 2 hours after each kill? I assume it has something to do with the quests assigned to the events but I can't figure out what I need to change.

Thanks very much for any help.
BMXWoody.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:46 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3