Spawning mobs every x amount of steps a person takes?
Would this be possible using emus perl scripting?
Like an old Final Fantasy RPG. Every so many steps a random NPC type is spawned.
Would it also be possible to add arguements to make it so they only spawn if another npc isnt near, or sometimes 2 spawn ect...., or so only the group leaders steps count towards spawning npcs, it could get messy if each player in the group spawned em.
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