Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 10-05-2012, 06:35 AM
chrismed0
Sarnak
 
Join Date: Aug 2010
Location: USA
Posts: 75
Default MOB Proximity

Hello,

Writting a quest for an ENTER / EXIT event that has a proximity. Seems pritty strait forward but I'm having a little problem and have searched and haven't been able to find the answer yet.

What I'm trying to do is turn "FlyMode" on when entering the proximity of the NPC and turn it off when leaving the proximity. The catch, the NPC moves.
I need the proximity to stay with the NPC and not where the NPC spawns.

This is a boat. So I want FlyMode to stay on while on the boat and when you exit it turns off.

I have tried:
Code:
sub EVENT_SPAWN
{
    quest::set_proximity( $x -100, $x +100, $y -50, $y +50, $z -150, $z +150);
}
sub EVENT_ENTER
{
   quest::FlyMode(2);
}


sub EVENT_EXIT
{
  quest::FlyMode(0)
}
and this:

Code:
sub EVENT_SPAWN
{
    $x = $npc->GetX();
    $y = $npc->GetY();
    quest::set_proximity($x - 100, $x + 100, $y - 200, $y + 200);
}


sub EVENT_ENTER
{
 	quest::FlyMode(2)
}

sub EVENT_EXIT
{
	quest::FlyMode(0)
}
Both work great but the proximity doesn't follow the NPC it stays where the NPC spawns.
Not sure how to make it follow the NPC and can't find a refrence.
thanks


~edit~
I was thinking, If you can't make the proximity follow the NPC could you make the proximity follow the PC.
With maybe a player.pl for that zone. When ever the PC gets close to "x" npc then "this" happens. And when ever the PC leaves the proximity of "x" NPC then "this" happens?
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:34 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3