Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 11-08-2013, 05:58 PM
Lighted Shadows
Fire Beetle
 
Join Date: Nov 2013
Posts: 12
Default New Character Items, Default Status, and Rule Sets

Thanks in advance to anyone who reads this and helps with these Issues.

Server is running and able to login via eqemulator login server I would like to change a few things and can't seam to find where to do it and search didn't seam to find my exact answer. Although Forum search did get my up and running with almost no posting.

Issue 1:
NEW "account" created on my server when people log in via EQEmulato login server are set to a default "status" in the "account" table of 20. I would like new characters to not have access commands like #level #goto etc..
I could just set the "access" in the "commads" table but I would like to have new accounts have a Default "status" of 0

Issue 2:
What file or Table do I edit to make it so that new characters are created with different items. I would like new characters to be created with more bags. I am sure I can handle the fine details editing the database, file, or source and recompiling.

Issue 3:
all #bot commands when status is set are available to the player. Is it possible to restrict some of the commands and allows other
Example
Player can #bot spawn <bot name>
But not
#bot Create <botname> <Class> <Race> <Gender>
Reason is latter I will be creating an NPC/quest that will allow player to create 2 bots but in the mean time I am ok with manually making them for my friends in the "bots" table.

Issue 4:
In peq database I see table "rule_values" has 2 rows called
Character:RestRegenPercent
Character:RestRegenTimeToActivate

I notice the note reads
Time in seconds for rest state regen to kick in.
but rule set 1(default) is defaulted to 30000
While rule set 10(EQEmu_Default) is wet to 30
is this a typo
When setting Character:RestRegenPercent to 10 and Character:RestRegenTimeToActivate to 30(seconds) or 30000(miliseconds) I tried it a few differant ways just in case 30000 was a typo.
Never the less my issue is no matter what Character:RestRegenTimeToActivate I set the regen starts as soon as the character sits down instead of waiting the value.

Related Issue: How do I change what ruleset is loaded when I boot server would like to have a custom rule set for double exp ir free mana days stuff like that but I can't seam to find where to change what ruleset is loaded when booting server.





I managed to get my server up and running by useing
http://www.eqemulator.net/wiki/wikka...rverSetupGuide

I omitted the outdated Build Database section and used the the database from
http://www.peqtgc.com/releases/

I then patched in some old SQL files from this guide to get bots working
http://www.eqemulator.org/forums/sho...highlight=bots

I then ran the old drop_system.sql to address a zone start and stop issue.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:08 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3