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Old 01-02-2014, 05:15 PM
jdoran
Hill Giant
 
Join Date: Jul 2012
Posts: 212
Default how to prevent npc attacks

I have been trying to create an NPC which will aggro the player, but never attack. My intent is that nearby npcs on the same faction will assist the passive mob.

(This is a variation on destructible items)

The faction is working fine (FYI faction 914 is perfect: indiff until attack, no faction changes). However, in order to have nearby npcs assist the passive mob I cannot have the special attack "H" set.

My reason for wanting to use H is that I do not want the passive mob to attack the player. Having an item/object fight back doesn't look right.

I could spend hours on this, but hopefully someone can save me the time. I have tried to set mindmg/maxdmg to 0, attack_count to 0, and both melee types to 0. The object still wants to go hand-to-hand with the player!

The full set of flags I'm using: fUCNIDo

I would welcome any suggestions.
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