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  #1  
Old 06-17-2014, 07:30 AM
knight-mare
Sarnak
 
Join Date: Jun 2014
Posts: 69
Default Global Load

how would add races to global load? im wanting to alter some things but I think best way for me to do this is for them to be globally loaded
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  #2  
Old 06-17-2014, 07:45 AM
Zaela_S
Hill Giant
 
Join Date: Jun 2012
Posts: 216
Default

Same as a _chr.txt file for a specific zone:

1) Open /Resources/GlobalLoad_chr.txt in a decent text editor -- not plain old Notepad, needs to be something that respects standard line endings (pretty much anything else).

2) Check the list at http://wiki.eqemulator.org/p?NPC_Models&frm=Main to find the 3-letter model code and source file for the model you want to be loaded.

3) Add a new line and type in the model code and source file in the format <model code>,<source file> -- for example liz,oot_chr or rtn,rtn. If you add your new line at the end of the file, make sure there is one empty line after it.

4) Make sure the number in the first line of the file matches the number of models being loaded (i.e., increase it by 1).

5) Make sure to close your client completely before testing so it will be forced to load everything from scratch.
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  #3  
Old 06-17-2014, 07:50 AM
knight-mare
Sarnak
 
Join Date: Jun 2014
Posts: 69
Default

ok ill do it shortly ... but to what I read its basically the same as adding them to any zone_chr text yea?
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  #4  
Old 06-17-2014, 07:50 AM
Zaela_S
Hill Giant
 
Join Date: Jun 2012
Posts: 216
Default

Yeah, exactly the same.
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  #5  
Old 06-17-2014, 07:55 AM
knight-mare
Sarnak
 
Join Date: Jun 2014
Posts: 69
Default

thank you will make things a lot easier for me
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  #6  
Old 06-17-2014, 12:22 PM
vithmiris's Avatar
vithmiris
Sarnak
 
Join Date: Dec 2013
Posts: 46
Default

Refer to this thread:
http://www.eqemulator.org/forums/sho...ghlight=global

I used this to give necro's the LDON mummy model and fix the gargoyles in the hole.
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