Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::General > Archive::General Discussion

Archive::General Discussion Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-21-2002, 06:38 AM
Ocelott
Fire Beetle
 
Join Date: Nov 2002
Posts: 2
Default Sooo...

Will EQEmu ever be able to have monsters that walk around, i.e. decaying skeletons in Nektulos?

Is it in progross, or does no one care? Thanks for your help
Reply With Quote
  #2  
Old 11-21-2002, 07:01 AM
neotokyo
Hill Giant
 
Join Date: Oct 2002
Posts: 118
Default

we're working on it - no ETA though
Reply With Quote
  #3  
Old 11-21-2002, 10:45 PM
Fongsai
Fire Beetle
 
Join Date: Oct 2002
Posts: 17
Default

From what I read its not that easy to code monsters that just randomly spawn and walk about, apparently its quite hard.
Reply With Quote
  #4  
Old 11-22-2002, 01:57 AM
Wiz
Dragon
 
Join Date: Feb 2002
Posts: 583
Default

Maybe one of the forum rules should be "Jesus god stop asking about mob wandering and horses."
Reply With Quote
  #5  
Old 11-22-2002, 02:34 AM
Avila
Fire Beetle
 
Join Date: Oct 2002
Posts: 17
Default

I hear ya Wiz.

Also more people should use the SEARCH feature before they post
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:35 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3