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  #1  
Old 03-02-2003, 11:33 PM
killspree
Dragon
 
Join Date: Jun 2002
Posts: 776
Default Bug with quests.

I'm not sure if anyone else has had this problem, but it's come up for me.

Quests are only working for NPCs that are shopkeeper class(yeah I know it sounds weird, but I've tested it).

The same exact quest(new format) on a shopkeeper works, but when I make the NPC a warrior or any other class, it does not.

EDIT: After further testing, this doesn't appear to be the cause, but there is something wrong. The same exact quest works for some NPCs while it doesn't work for others. I know for sure I'm using the right NPC id's too, because it's a custom database I'm creating.

Here's what I get when hailing an ogre by the name of Gulrak Dorfmuncher:
Message:Gulrak_Dorfmuncher00 says, 'Hey der! Yuse look like you could use some new armur an weapuns. Take a look at what me have fer sale!'
Unrecognized command:

Now, the quest text works fine with him, but when I change the npc id's and give it to a guard, this is what I get:
Unrecognized command: say
Unrecognized command:

Again, I'm 100% sure the NPC id's are correct, so I have no clue what's causing this. The only similarity between the two is that both have a 2nd line that says "Unrecognized command:".
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  #2  
Old 03-03-2003, 12:11 AM
killspree
Dragon
 
Join Date: Jun 2002
Posts: 776
Default

I figured it out. Looks like due to the if() statement code, you cannot put if in your quest text. Makes it really hard to word some things. :/
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  #3  
Old 03-05-2003, 10:15 AM
TheOne
Sarnak
 
Join Date: Sep 2002
Location: Montreal, QC
Posts: 47
Default I get the same thing

Aye I get the exact same thing. I made a quest script for the Translocator in Oasis, it works fine but when I put it on a Guard in the nexus it works partialy, on another NPC it doesn't .. .etc...
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