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  #1  
Old 03-17-2003, 06:16 AM
sandy
Hill Giant
 
Join Date: Oct 2002
Posts: 212
Default any database that works with eqemu 4.3 ?

if yes could you explain what we have to source exactly steps by steps to make it works without errors in the process when we start from create database eq ?
thx
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  #2  
Old 03-18-2003, 02:25 AM
thedavee's Avatar
thedavee
Fire Beetle
 
Join Date: Mar 2003
Location: Here
Posts: 12
Default

Create database

download the lastest database from telmet
http://www.darkangel.net/eqemunews/
EQEmu-0.4.4-DR1+Telmet-DB-Test
unzip all file to mysql/bin folder

run mysqladmin.exe
run mysql.exe
Tape:
create database eq ;
use eq ;
source db.sql ;
source books.sql ;
source class_skill.sql ;
source doors.sql ;
source InitialEquipment.sql ;
source items.sql ;
source newitems.sql ;
source npc_spells.sql ;
source npcupdate.sql ;
source spawns.sql ;
source tradeskillupgrade.sql ;
source weather.sql ;
source zonepoints.sql ;
source zpoints-3-4-2003.sql ;
**create your account**
insert into account set name="youname", password="yourpass", status="200" ;
exit ;



@++
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  #3  
Old 03-18-2003, 03:27 AM
jbb
Hill Giant
 
Join Date: Mar 2003
Location: UK
Posts: 242
Default

Does this add any faction information to the database?
I've not seen any so far with faction so I'm looking for either a database dump with faction in, or an explanation of how faction works - I can't quite figure it out from the database tables.
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  #4  
Old 03-18-2003, 04:45 AM
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thedavee
Fire Beetle
 
Join Date: Mar 2003
Location: Here
Posts: 12
Default

Use that fix for faction update

http://forums.eqemu.net/viewtopic.ph...ght=fixfaction

At this time i dont know really how to confirure the faction.
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  #5  
Old 03-18-2003, 07:36 AM
jbb
Hill Giant
 
Join Date: Mar 2003
Location: UK
Posts: 242
Default

Thanks but that seems to just update existing faction. I can't figure out how to set what faction an npc is on, or what faction hits you get by killing it.... Assuming this is implemented?
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  #6  
Old 03-18-2003, 08:14 PM
IAdragonflyy
Fire Beetle
 
Join Date: Jan 2003
Posts: 3
Default zpoints

The source zpoints .... doesn't seem to work.

ERROR 1136: Column count doesn't match value count at row 1

is the error i get over and over
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  #7  
Old 03-18-2003, 10:35 PM
thedavee's Avatar
thedavee
Fire Beetle
 
Join Date: Mar 2003
Location: Here
Posts: 12
Default

zpoints-3-4-2003.sql
that error is a miss match of the zone table structure in the db.sql or structure of zpoint.
2 colums missing in the bd.sql table zone.

db.sql
Quote:
-- Dumping data for table 'zone'
--


INSERT INTO zone (short_name, file_name, long_name, safe_x, safe_y, safe_z, minium_level, minium_status, zoneidnumber) VALUES ('qeynos',NULL,'South Qeynos',0,10,3,0,0,1);
zpoints-3-4-2003.sql
Quote:
# Dumping data for table `zone`
#

REPLACE INTO zone VALUES ('qeynos', NULL, 'South Qeynos', '0', '10', '3', 0, 0, 1, 0, 0);

i dont know what that can do really, but you can remove this file if you want eqemu is working without.
Maybe a correction to the spawn point?
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  #8  
Old 03-19-2003, 09:40 AM
devlor's Avatar
devlor
Sarnak
 
Join Date: Mar 2003
Location: Georgia, USA
Posts: 38
Default

I have just gotten started in using EQEmu, & have only just today finally gotten it working in a local setup, so forgive my inexperience.

I started out using EQEmu-0.4.4-DR1+Telmet-Win32, along with the included db.sql, & while there were no NPCs, items, or whatnot, at least the doors seemed to work reasonably well. Upon integrating the various *.sql's in EQEmu-0.4.4-DR1+Telmet-DB-Test, the doors ceased to function. Is this expected behavior in the current version of these files? Are there any known workarounds (such as leaving out doors.sql in the database) at this time?

Thanks for your help &/or info.
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