no i know that means that the player just simply was moved to a different port and is currently logged into a zone.exe, but i get that alot and i used to get the That zone is unavailable error after character select screen, and it says :
Code:
Logged in: LS#XXXX: XXXXXXX
Unknown opcode: 0x3541 size:2056
Unknown opcode: 0x3941 size:2056
Error: InflatePacket: inflate() returned -3 'unknown compression method'
Packet contents:XXXXX
Enter world: XXXXX: potimeb (223)
Zoneserver SetZone: XXX.XXX.XXX:XXXX potimeb (223)
Zoneserver SetZone: XXX.XXX.XXX:XXXX (0)
Client disconnected
Removing client from ip:XX.XX.XX.XX port:4155
but what happens is i think the client is getting disconnected to either desktop or server select screen since i check my group of zone.exe's (im using winxp, so multiple programs of the same type get moved into groups to save space on the taskbar)) and when clients were connecting fine it would say for example
7995: Sleeping, 1 client (or however many people were in that zone)
Now it doesnt say that, and normally when a player disconnects it says that the playerip has been disconnected
Thats the problem im having, kinda confusing, eh?