Ok, this isn't entirely that usefull yet, but it allows making a copy of the data used for a given zone to a temporary database. I will try to make a script or VB app to do a lot more, and eventually re-import the data so that it can be mixed and matched with other zones.
anyhow, the mysql commands, be sure to replace
database and
zone_shortname (first and 4th lines)
Code:
use database;
drop database lurk_temp;
create database lurk_temp;
create table lurk_temp.spawn2 select * from spawn2 where zone = 'zone_shortname';
create table lurk_temp.spawnentry select spawnentry.* from spawnentry, lurk_temp.spawn2 where spawnentry.spawngroupid = lurk_temp.spawn2.spawngroupid;
create table lurk_temp.spawngroup select spawngroup.* from spawngroup, lurk_temp.spawn2 where spawngroup.id = lurk_temp.spawn2.spawngroupid;
create table lurk_temp.npc_types select npc_types.* from npc_types, lurk_temp.spawnentry where npc_types.id = lurk_temp.spawnentry.npcid;
create table lurk_temp.grid select grid.* from grid, lurk_temp.spawn2 where grid.id = lurk_temp.spawn2.pathgrid;
create table lurk_temp.city_defense select city_defense.* from city_defense, lurk_temp.npc_types where city_defense.npcid = lurk_temp.npc_types.id;
create table lurk_temp.merchantlist select merchantlist.* from merchantlist, lurk_temp.npc_types where merchantlist.merchantid = lurk_temp.npc_types.merchant_id;
create table lurk_temp.npc_faction_entries select npc_faction_entries.* from npc_faction_entries, lurk_temp.npc_types where npc_faction_entries.npc_faction_id = npc_types.npc_faction_id;
create table lurk_temp.npc_faction select npc_faction.* from npc_faction, lurk_temp.npc_faction_entries where npc_faction.id = npc_faction_entries.faction_id;
create table lurk_temp.faction_list select faction_list.* from faction_list, lurk_temp.npc_faction where faction_list.id = lurk_temp.npc_faction.faction_id;
create table lurk_temp.loottable select loottable.* from loottable, lurk_temp.npc_types where loottable.id = lurk_temp.npc_types.loottable_id;
create table lurk_temp.loottable_entries select loottable_entries.* from loottable_entries, lurk_temp.loottable where loottable_entries.loottable_id = lurk_temp.loottable.id;
create table lurk_temp.lootdrop select lootdrop.* from lootdrop, lurk_temp.loottable_entries where lootdrop.id = lurk_temp.loottable_entries.lootdrop_id;
create table lurk_temp.lootdrop_entries select lootdrop_entries.* from lootdrop_entries, lurk_temp.loottable_entries where lootdrop_entries.lootdrop_id = lurk_temp.loottable_entries.lootdrop_id;
create table lurk_temp.doors select doors.* from doors, lurk_temp.spawn2 where doors.zone = lurk_temp.spawn2.zone;
create table lurk_temp.zone select zone.* from zone, lurk_temp.spawn2 where zone.short_name = lurk_temp.spawn2.zone;
create table lurk_temp.zone_points select zone_points.* from zone_points, lurk_temp.spawn2 where zone_points.zone = lurk_temp.spawn2.zone;
create table lurk_temp.zonepoints_raw select zonepoints_raw.* from zonepoints_raw, lurk_temp.spawn2 where zonepoints_raw.zone = lurk_temp.spawn2.zone;
create table lurk_temp.forage select forage.* from forage, lurk_temp.zone where forage.zoneid = lurk_temp.zone.zoneidnumber;
Then from the dos command line:
c:\mysql\bin\mysqldump.exe lurk_temp >
zone_shortname.sql
to save the results to a file.[/b]
***EDIT: was using old faction tables, updated for 4.4 DB structure***