I want pets to die when the player zones.  I know I can achieve this by putting a script on every pet NPC in the game, but before I go doing that, I'm curious if there is a simple on/off switch somewhere in the database.  I can't find it anywhere.
Please advise! =)
**SOLVED**
I added this .pl script in my global_player.pl file and it worked like a charm:
	Code:
	sub EVENT_ZONE {
#:: Match if a player has a pet when exiting a zone
if ($client->GetPetID()) {
	#:: Get the pet's ID and kill it
	$PetID = $entity_list->GetMobByID($client->GetPetID());
	$PetID->Kill();
}
}
sub EVENT_ENTERZONE {
#:: Match if a player has a pet when entering a zone
if ($client->GetPetID()) {
	#:: Get the pet's ID and kill it
	$PetID = $entity_list->GetMobByID($client->GetPetID());
	$PetID->Kill();
}
}