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  #1  
Old 12-02-2003, 06:01 PM
rockocool
Sarnak
 
Join Date: Mar 2003
Location: california
Posts: 63
Default Where do I get the 5.2 server files? and database?

I see some 5.2 server up and running already, so I thought ok it must be in CVS then. So I downloaded from CVS today and compiled them, and sourced in tcsmyworld's database MW_051_052_alpha1.zip.

But when I run world.exe, the cvs files seem to be outdated, since the version shown in world.exe is still 5.1, and more strangely it still ask for the field unknown097 in items table, which I think is already replaced by another name in 5.1. and then it got rejected by login server as expected.
I am pretty sure I setup all the other configuration files correctly, since they are what I used for running 5.0 server and 5.1 server.

Anyway, I got the following error when running world.exe, attached below, anyone got a hint what's going on with these cvs files? If they are not the most recent ones, where can I get the files for 5.2 server? and does tcsmyworld's database work for 5.2?

many thanks!


C:\EQEmu\cvs\eqemu\EQEMu Release>world
[Status] CURRENT_WORLD_VERSION:EQEMu 0.5.1
[Status] Loading variables..
[Status] Loading zones..
[Status] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=25924, max id=68199
[Error] DBLoadItems query 'SELECT gmflag,minstatus,unknown002,unknown005,unknown
107,unknown108,id,weight,norent,nodrop,size,itemcl ass,idfile,lore,slots,cost,nam
e,icon,unknown105,booktype,filename,bagtype,bagslo ts,bagsize,bagwr,augslot1type,
augslot2type,augslot3type,augslot4type,augslot5typ e,unknown018,unknown019,unknow
n020,casttime2,unknown061,unknown067,unknown069,un known070,unknown076,unknown077
,augtype,unknown097,unknown098,unknown099,astr,ast a,aagi,adex,awis,aint,acha,pr,
mr,dr,fr,cr,skillmodvalue,skillmodtype,banedmgamt, banedmgbody,banedmgrace,magic,
hasteproclvl,light,delay,effecttype,range,damage,m aterial,maxcharges,reclevel,re
cskill,charmfile,factionmod1,factionmod2,factionmo d3,factionmod4,factionamt1,fac
tionamt2,factionamt3,factionamt4,reqlevel,hp,mana, ac,color,classes,races,spellid
,casttime,focusid,itemtype,accuracy,avoidance,bard type,bardvalue,combateffects,d
eity,elemdmgamt,elemdmgtype,sellrate,shielding,spe llshield,strikethrough,stunres
ist,tradeskills FROM items ORDER BY id', #1054: Unknown column 'unknown097' in '
field list'
Error: EMuShareMem: DLLLoadItems: !cbDBLoadItems
[Error] Error: Could not load item data. But ignoring
[Status] LoginServer.ini read.
[Status] Loading guild ranks..
[Status] Loading addon.ini..
[Status] Loading EQ time of day..
[Status] Reboot zone modes ON
[Status] Deleted 0 stale player corpses from database
[Status] Deleted 0 stale player backups from database
HELP I WORK IN THE EQEMU SWEATSHOP, YOU'RE MY ONLY HOPE!
TCP listening on: 128.12.145.96:9000
World server listening on: 128.12.145.96:9000
Connected to LoginServer: eqlogin1.eqemulator.net:5997
Login server responded with FatalError. Disabling reconnect.
Error message: 'Incorrect version'
24.174.184.4:5997: TCPConnection::RecvData(): Error: 10053
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  #2  
Old 12-02-2003, 06:13 PM
rockocool
Sarnak
 
Join Date: Mar 2003
Location: california
Posts: 63
Default also the date of files

I also checked the date of these files downloaded from cvs, the latest of them is 11/22, clearly before 5.1 was released. So is the information in Merth's guide still valid, that is, do a

cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/eqemu login
cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/eqemu -z3 co eqemu

to download the latest cvs files? Or there is another source of cvs files that I missed?
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  #3  
Old 12-02-2003, 08:27 PM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

No..

CVS is broken right now... Use the latest available src from the FILES section of SF until its fixed.
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  #4  
Old 12-03-2003, 08:23 AM
_OZZY_
Hill Giant
 
Join Date: Jan 2002
Location: Shreveport, Louisiana, USA
Posts: 129
Default

Is there any way that the source code for 5.2 could be placed somewhere? I could host it myself if space is an issue.
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  #5  
Old 12-03-2003, 09:12 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

Space isnt an issue, CVS being broken is...
I really dont feel like designing another dump and move process just to get around cvs having issues right now. It will be available shortly.. Just use the 0.5.1 src release on sourceforge for the time being, there really arent any changes in 0.5.2 yet that anyone would be dying to get...
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  #6  
Old 12-03-2003, 09:37 AM
rockocool
Sarnak
 
Join Date: Mar 2003
Location: california
Posts: 63
Default

Does the 0.5.1 source have fixes to the unable-to-scribe-spells bug and the NPC-run-to-nowhere bug (the mistake in calculate distance in y coordinate)?
Or are they fixed in the 0.5.2?
I know the spell bug is a mismatch of tcsmyworld's DB and server, could be fixed either way. But would be good to know if the server file has already done something to fix that. This bug in the official 0.5.1 release is more annoying because it basically makes all casters unplayable.
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  #7  
Old 12-03-2003, 09:46 AM
_OZZY_
Hill Giant
 
Join Date: Jan 2002
Location: Shreveport, Louisiana, USA
Posts: 129
Default

This is the same reason I was wanting them. The unable to scribe spells thing has brought my database design to a halt, since I don't know if I'm doing something wrong or if it's actually the server. I can wait for CVS to be fixed, no biggie
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  #8  
Old 12-03-2003, 09:52 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

CVS is source code only, not binaries, so I assume you are compiling.

If you are compiling, why cant you fix the mistakes yourself? The code changes are pasted in the development forum if thats what you're looking for...
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Quitters never win, and winners never quit, but those who never win and never quit are idiots.
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  #9  
Old 12-03-2003, 10:00 AM
rockocool
Sarnak
 
Join Date: Mar 2003
Location: california
Posts: 63
Default

Wow, thanks, I'll go find the codes!
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  #10  
Old 12-03-2003, 10:01 AM
rockocool
Sarnak
 
Join Date: Mar 2003
Location: california
Posts: 63
Default

I just thought if there are more than 1 occurance of the bug, I may not be able to find them all. I'll try fix it myself then.
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  #11  
Old 12-03-2003, 11:27 AM
_OZZY_
Hill Giant
 
Join Date: Jan 2002
Location: Shreveport, Louisiana, USA
Posts: 129
Default

I am compiling them myself. Didn't realize that the fixes have been posted. Thanks Trumpcard
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  #12  
Old 12-03-2003, 12:15 PM
rockocool
Sarnak
 
Join Date: Mar 2003
Location: california
Posts: 63
Default

Unfortunately I still wasnt able to find any fix for the "unable to scribe spells" bug. I search almost in every forum including the EQEMU development forum, there is no fixes for it. Anyone can provide me some quick cure?
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  #13  
Old 12-03-2003, 12:55 PM
_OZZY_
Hill Giant
 
Join Date: Jan 2002
Location: Shreveport, Louisiana, USA
Posts: 129
Default

Neither did I. The only thing I found was something about scrolls in the database referencing the wrong number in spells_en.txt. No code changes anywhere to be found. I'm going to completely wipe my database and start over with the one that comes with 5.1. If it doesn't work with that, I'll just wait until I can get 5.2. I'll keep you posted on it.
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  #14  
Old 12-03-2003, 12:59 PM
rockocool
Sarnak
 
Join Date: Mar 2003
Location: california
Posts: 63
Default

Sounds cool, let me know what you find out . I found similar posts about the wrong referencing of spells, but I am not smart enough to figure out how to solve that . Now this one is the only problem that stops me from upgrading to 5.1.
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