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General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics. Do not post support topics here. |

07-01-2005, 05:13 AM
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Fire Beetle
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Join Date: Nov 2002
Posts: 4
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EQ Offline - Single player... Possible?
Title pretty much says it all...... Was curious if it was at all possible to play EQ single player offline....without servers once so ever.... sure the areas would be empty but I was just curious...
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07-05-2005, 05:42 PM
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Fire Beetle
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Join Date: Feb 2004
Posts: 1
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You could edit the tutorial program that comes with the original game (I don' t know if it comes with the current version) to load your own zone. You would have to be named Soandso, you could only walk, and the NPCs would be all the NPCs from the tutorial.
It would be less work and better just to set up or play on an EQEmu server.
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07-06-2005, 03:05 PM
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Sarnak
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Join Date: Jun 2005
Location: Sarasota, Florida.
Posts: 44
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Easily
Yes you could definately make a single player version of EQ
and as long as you had a stable platform built up , if you had
the time and the will you could make it just how you wanted it. You should go for it man ! the only problem you'll have is getting a correctly patched version of EQ (pre 5/11) if you're not sure what version you have or what to do , search the forums for EQ version check. And you should be good to go with some of the great new tutorials out !
-Aydun
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Aydun
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07-17-2005, 05:51 AM
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Fire Beetle
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Join Date: Jun 2005
Posts: 1
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i'm interested in this aswell, since i'm usualy on at different times to most people, and hell i just prefer playing offline anyway, is there any infomation for how to set up offline EQ, and how to go about makeing changes ?, one of my biggest peeves on live was limits on what gods you can follow, and ofcourse getting killed by guards every time i tried to look thru a citys gates, that right you guessed it, i like playing iksar, hehe, anyway if there is any infomation on this stuff can you let me know where to find it please
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07-17-2005, 04:44 PM
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Sarnak
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Join Date: Jun 2005
Location: Sarasota, Florida.
Posts: 44
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First things First!
Greetings,
First things first, you have to know what version of everquest you have before you go randomly trying tutorials out  . This will just save you weeding through errors that are caused to a weird patch issue. So what I recommend is to search the forums for a program called EQ version check, run it as per the i nstructions it has w/ it, and it will tell you which version of the EMU to use w/ your version.. At that point, you need to just search in the tutorials forums, for setting up a server w/ the version the version check told you to use !
Also , bad news, if you've j ust recently played live EQ .. you probably don't have a playable version and will just have to wait for a further release that works with your version of everquest.. What i suggest doing now is at least backing up your current eq directory for future use w/ the emulator !! good luck and any more questions i'll try to help.. except that i'm very new as well .
kindest regards,
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Aydun
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07-17-2005, 05:17 PM
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Fire Beetle
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Join Date: Apr 2004
Posts: 12
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i dunno why people keep saying patching breaks EMU i format once every 3 months, i have been for 10 years now... i wipe everthing clean.... I have never once had a problem getting on EMU ever...
Infact i just did it at the begining of june, i patched to live, copyed folder and set up emu stuff and then played... no big deal
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10-24-2005, 07:48 AM
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Sarnak
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Join Date: Feb 2004
Posts: 65
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best way
The best way would most likely be to go through the server install (server pack via Dark Rogue Projects) then start a character and if you have two computers you could two box a healer and melee.
TADA singleplayer EQ.
I've tried to do this but my problem occurs with login errors that don't allow both of my computers to connect, but basically thats what you would do or make one character and pimp out your gear.
If someone could release some code to allow a cleric pet or such that would cast heals when the master is getting low on HP that would make single a lot easier, but I have no idea how to do that stuff.
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10-24-2005, 09:17 AM
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Discordant
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Join Date: Jun 2003
Posts: 345
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Single player mod means a full story, the ability to have one or more NPC member in your group (AI controlled), a full custom content that scales with story (and your group power), some very interesting quests etc... not just by having a PEQ db installed on a server with you and your bot...
That's a lot of job, quests, database, balacing and coding. Being able to have a NPC grouped that's following you, fighting for you, healing you and others group's member, mezzing the adds etc... would be the hardest thing to do. And in fact, I even don't know if that's possible... or if it is, that should take a while before everything get coded.
Finally, that's a lot of work for the minority of coders who're still there I guess..
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10-28-2005, 01:17 PM
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Sarnak
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Join Date: Jul 2005
Posts: 39
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Quote:
Originally Posted by Magoth78
Single player mod means a full story, the ability to have one or more NPC member in your group (AI controlled), a full custom content that scales with story (and your group power), some very interesting quests etc... not just by having a PEQ db installed on a server with you and your bot...
That's a lot of job, quests, database, balacing and coding. Being able to have a NPC grouped that's following you, fighting for you, healing you and others group's member, mezzing the adds etc... would be the hardest thing to do. And in fact, I even don't know if that's possible... or if it is, that should take a while before everything get coded.
Finally, that's a lot of work for the minority of coders who're still there I guess..
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Appearantly you've never played morrowind, no groups whatsoever.
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10-28-2005, 08:07 PM
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Discordant
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Join Date: Jun 2003
Posts: 345
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Morrowind was just a RPG game example.
Thx for your participation
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