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  #1  
Old 10-17-2006, 04:42 PM
Astaldoath
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Join Date: Sep 2006
Posts: 92
Default Crashing when zoning into ecommons after new compile

Whenever i zone into ecommons Dynamic Zone 4 crashes then reboots but i get kicked from the server. This just started happening after I recompiled 7.0 so i could disable mobs from fleeing. Anyone ever hear of this or how to fix it?
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  #2  
Old 10-17-2006, 10:31 PM
Angelox
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Join Date: May 2006
Location: filler
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Quote:
Originally Posted by Astaldoath
Whenever i zone into ecommons Dynamic Zone 4 crashes then reboots but i get kicked from the server. This just started happening after I recompiled 7.0 so i could disable mobs from fleeing. Anyone ever hear of this or how to fix it?
what type CPU/MhZ do you have?
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  #3  
Old 10-17-2006, 10:58 PM
sesmar
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Join Date: Jun 2005
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Do you notice any error output in the zone window or logs from right before it crashes. I used to have a problem similar to this with South Qeynos that turned out to be errors in the Database. If you can give some error messages it would help out a lot.
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  #4  
Old 10-18-2006, 04:36 AM
Astaldoath
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no error messages at all it just says

Code:
[10.18. - 00:31:49] [LAUNCHER__STATUS] Zone dynamic_04 has gone down. Restart timer started.
[10.18. - 00:32:01] [LAUNCHER__STATUS] Starting zone dynamic_04
[10.18. - 00:32:01] [LAUNCHER__STATUS] Zone dynamic_04 has been started.
[10.18. - 00:32:01] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
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  #5  
Old 10-18-2006, 04:37 AM
Astaldoath
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Join Date: Sep 2006
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Quote:
Originally Posted by Angelox
what type CPU/MhZ do you have?
2.4 ghz p4


Edit however when i added my new world.exe i get this error when starting the server

Runtime Check Failure #2 - Stack around they variable "query" was corrupted

I just hit ignore and everything loads up ok. The zoning problem was happening before this lol. Im gonna try my back up exe.s and see if i still crash

Last edited by Astaldoath; 10-18-2006 at 12:43 PM..
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  #6  
Old 10-18-2006, 05:08 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
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Quote:
Originally Posted by Astaldoath
2.4 ghz p4


Edit however when i added my new world.exe i get this error when starting the server

Runtime Check Failure #2 - Stack around they variable "query" was corrupted

I just hit ignore and everything loads up ok. The zoning problem was happening before this lol. Im gonna try my back up exe.s and see if i still crash
Reason why I asked you is , I use a slow PC ; slow is P3/875 MhZ - this causes the bigger and most detailed zones to crash for me.
But you are ok with your PC.
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  #7  
Old 10-18-2006, 05:23 AM
Astaldoath
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Join Date: Sep 2006
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Quote:
Originally Posted by Angelox
Reason why I asked you is , I use a slow PC ; slow is P3/875 MhZ - this causes the bigger and most detailed zones to crash for me.
But you are ok with your PC.
ok, The old zone.exe works fine, i dunno how commenting out the flee line in features.h would have caused this
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  #8  
Old 10-18-2006, 11:05 AM
John Adams
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Join Date: Jul 2006
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I'm actually having many zone crash issues since I upgraded to 865. Logs are not saying much. Still digging through it though, just wanted to see if anyone else was having an issue with the pre-compiled binaries.

FWIW, I had zero crashes (aside from those pesky monks) using 857 for weeks. In case it matters.
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  #9  
Old 10-19-2006, 01:58 AM
LostZaphod
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Join Date: May 2006
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Quote:
Originally Posted by Astaldoath
Edit however when i added my new world.exe i get this error when starting the server

Runtime Check Failure #2 - Stack around they variable "query" was corrupted

I just hit ignore and everything loads up ok. The zoning problem was happening before this lol. Im gonna try my back up exe.s and see if i still crash

When you compile, there is debug and release. Normaly C and C++ do not complain about buffer over runs (Release mode), but when compiled in debug mode, it will complian.

This error is caused from the items table field "FileName" it is varchar(32) and the code is trying to put it into the
struct Item_Struct

char Filename[15]; // Filename for book data

if you modify the item.filename to be 15 characters or less it resolves this issue, but the books that use those values will not work (i do not think they work currently).
here is a sql statment that changes the filename (make a backup first)
update `items` set filename=substring(filename,1,15) where length(filename) > 15

http://www.eqemulator.net/forums/showthread.php?t=21677
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