I have attempted to impliment his code seen here
http://eqemulator.net/forums/showthread.php?t=24748 ...
thus far i have had no success with the code actually working, though it does compile fine and have begun working on a fix for it. So far i have noted that with this code implimented the client tends to hang up a bit and become unresponsive and that the worldserver does not seem to actually execute the check at all reguardless of the rules value therefore i am attempting to rewrite it from the ground up I will post an update as soon as i have a tested working version of the code