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Quests::Q&A This is the quest support section |
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06-25-2008, 03:17 PM
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Hill Giant
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Join Date: May 2008
Location: Colorado
Posts: 238
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Need help on a turn in
I'm hoping I can get some insight on why this script is not working correctly. I ran in through a perl command line with no syntax problems.
Quote:
# test script for hand in of bone chips for exp, faction, and cash
sub EVENT_ITEM
{
if(plugin::check_handin{\%itemcount,13073 => 4})
{
quest::givecash("0","5","0","0");
quest::exp(1000);
quest::faction(19927,1);
quest::ding();
quest::say("You have done well, $name! These indeed are a token of friendship with our realm. But will your heart remain true through days of darkness? I urge you, continue these deeds. And may you continue to become a trusted friend of our realm!");
}
else
{
quest::say("I have no use for these, $name. I require four remains of our enemies");
plugin::return_items(\%itemcount);
}
}
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At this point the turn-in works as far as it goes. That is, when I give 4 bone chips to the npc, they are accepted, and I receive the right amount of exp, cash, and faction. However, when I test it with other items--or with fewer than 4 of the right items--those items are accepted as well, and I still receive exp, cash and faction. Because all items are accepted the script never gets to the return_items line, so I cannot tell yet whether that part is working. I've looked at several examples on these forums of the check_handin line, and mine seems to be right. But the variables are being ignored. Any clue why? Thanks!
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06-25-2008, 03:34 PM
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Demi-God
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Join Date: May 2007
Posts: 1,032
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if(plugin::check_handin{\%itemcount,13073 => 4})
swap curly brakets for parentesis here
if(plugin::check_handin(\%itemcount,13073 => 4))
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06-25-2008, 04:00 PM
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Hill Giant
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Join Date: May 2008
Location: Colorado
Posts: 238
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That did the trick  Thanks!
I had actually (briefly) considered that possibility, but I had seen
examples from others using the curly brackets and thought it must be a valid usage.
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06-25-2008, 04:19 PM
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Demi-God
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Join Date: May 2007
Posts: 1,032
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np
the bracket prabobly work in some cases, but parentesis work always
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06-25-2008, 07:05 PM
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Hill Giant
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Join Date: May 2008
Location: Colorado
Posts: 238
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Okay, here's another one, then:
Quote:
sub EVENT_ITEM
{
if(plugin::check_handin(\%itemcount,13732 == 1))
{
quest::givecash("0","0","0","5000");
quest::exp(3500000);
quest::faction(19927,4000);
quest::ding();
quest::say("Well done, $name! We now have the item. Yet it is certain the enemy knows of our plans; even now he is planning his attack. We must muster our defenses and set reinforcements on our [cities].");
$client->Message(15, "You receive 5000 platinum pieces");
$client->Message(15, "You receive 3500000 exp points");
$client->Message(15, "Your faction standing with the Realm could not get any better!");
}
if($text=~/cities/i)
{
quest::say("Who knows where he may strike first? Go now, $name, and make preparations for war. Take the Interior Road to the Palace, and take word to the Captain of our good fortune--and of the threat that follows. He will know what to do. I will keep watch here the time being, but will make way there if it [comes to that].");
}
if($text=~/comes to that/i)
{
quest::say("$name, listen to me carefully. You must take word to the Captain of the Guard. He knows nothing of this find, and very soon it may be too late. The Palace lies defenseless, and is vulnerable to the enemy's attack. The fate of the Palace is in your hands, $name. If you do not go quickly, who can tell what [fate] awaits them?");
}
if($text=~/fate/i)
{
quest::say("There is little time to explain it all now, Go! I have made you a full citizen of the Realm and a knight of the Palace. On this journey you bear the authority of the king himself! Go; and may the blessing of the Realm go with you! My trusted advisor will take care of matters here.");
}
else
{
quest::say("I have no use for this, $name. Do not trouble me again--unless you bring the item!");
plugin::return_items(\%itemcount);
}
}
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Each time I give the item to the npc, he gives it back and defaults to the return_item text. I have triple-checked the item #, and it is correct. I have tried a different operator (< 2 instead of == 1) with the same result. I have tried placing the initial quest::say before all the reward lines, with the same result. I have run the code through a Perl cmd line and it reported no syntax problems.
Thoughts?
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06-25-2008, 07:45 PM
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Developer
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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Try the following. You forgot to put in an EVENT_SAY section:
Code:
sub EVENT_ITEM {
if(plugin::check_handin(\%itemcount,13732 == 1)) {
quest::givecash("0","0","0","5000");
quest::exp(3500000);
quest::faction(19927,4000);
quest::ding();
quest::say("Well done, $name! We now have the item. Yet it is certain the enemy knows of our plans; even now he is planning his attack. We must muster our defenses and set reinforcements on our [cities].");
$client->Message(15, "You receive 5000 platinum pieces");
$client->Message(15, "You receive 3500000 exp points");
$client->Message(15, "Your faction standing with the Realm could not get any better!"); }
else {
quest::say("I have no use for this, $name. Do not trouble me again--unless you bring the item!");
plugin::return_items(\%itemcount); }
}
Sub EVENT_SAY {
if($text=~/cities/i) {
quest::say("Who knows where he may strike first? Go now, $name, and make preparations for war. Take the Interior Road to the Palace, and take word to the Captain of our good fortune--and of the threat that follows. He will know what to do. I will keep watch here the time being, but will make way there if it [comes to that]."); }
if($text=~/comes to that/i) {
quest::say("$name, listen to me carefully. You must take word to the Captain of the Guard. He knows nothing of this find, and very soon it may be too late. The Palace lies defenseless, and is vulnerable to the enemy's attack. The fate of the Palace is in your hands, $name. If you do not go quickly, who can tell what [fate] awaits them?"); }
if($text=~/fate/i) {
quest::say("There is little time to explain it all now, Go! I have made you a full citizen of the Realm and a knight of the Palace. On this journey you bear the authority of the king himself! Go; and may the blessing of the Realm go with you! My trusted advisor will take care of matters here."); }
}
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