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  #1  
Old 09-19-2008, 09:36 PM
ChaosSlayer
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Join Date: May 2007
Posts: 1,032
Default Sneaking and Hiding NPCs?

Question: is it posible to tell npc to hide or sneak? Specialy if they rogues by class?

I know that giving npc air elemental spells will make it cast invis on itself, but is there any other way?

I belive there were some hiding rogues in Dulak Harbor on Guntak they would suddenly appear and attack. On other hand they could have been just trigered trap-spawns

Overall it woudl be nice if npc rogues would all be hiden until you agro them

Also I belive back in Crustal Coverns (or Dragon Necropolis?) the phase spiders were actualy able to become invisable while attacking - it was imposible to fight them wihout see invis ability

do any of these work or can be implemented?
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  #2  
Old 09-19-2008, 09:56 PM
KLS
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Join Date: Sep 2006
Posts: 1,348
Default

Currently no but they're really interesting ideas so I wouldn't put it out of the question of being implemented in the future.
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  #3  
Old 09-19-2008, 10:10 PM
ChaosSlayer
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Join Date: May 2007
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Default

I am glad to hear that you like it =)

Specialy would be interesting if Rogue npc would first start out hidden, and when player walks into agro range, rather than just to rush at him, they would sneak up to him quetly and open up with a backstab =)
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  #4  
Old 09-19-2008, 11:58 PM
paaco
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Join Date: Jan 2005
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Yeah I remember the Dulak Harbor Rogues, they weren't trap spawns, they were actually there hiding. You could see them with see invis on. Very nice idea though, I haven't even though about that
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  #5  
Old 09-22-2008, 10:06 PM
merb
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Join Date: Jul 2005
Location: Ohio
Posts: 72
Default

It would be possible, but it'd take watcher mobs or something of that sort.

For example, you could place an invisible watcher mob at the entrance to a cave with a proximity set so that when a player gets close enough, a mob will spawn and probably emote or shout something.

I'm no quest expert, so I'm not too sure how to set up proximity signals on mobs, but I've seen things like that done before.
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  #6  
Old 09-22-2008, 11:09 PM
trevius's Avatar
trevius
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Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

This would be pretty simple just using the new quest commands.

Create your sneaking NPC as race 240 and I think gender 0. Then run this script:

Code:
sub EVENT_AGGRO {

  quest::npcrace(433);
  quest::npcgender(2);
  quest::say("DIE!");

}
That should do what you want. Though, I am sure you could customize it and add more wherever you like.
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