Everything is currently working as I hoped it would..
-pets die upon invis, or hide
-pets die when you zone..
-all pre-fixed duration invisibilities fade randomly
-npc pets remain and fight after their master is slain
-PC pets operate based on their owner's faction, so mobs will attack them
Quote:
Anyways, a better way address your concern is to break invis. if the persons pet attacks.
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Cool idea, might work for some on the non classic servers.
I played a magician from kunark - planes of power.. and I have to say, it was easy mode after a while.. running around with queued pets, while invisible..
http://classicbetatest.guildlaunch.com