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  #1  
Old 02-01-2010, 04:03 AM
blackdragonsdg
Dragon
 
Join Date: Dec 2008
Location: Tennessee
Posts: 656
Default NPC Pathing

I am trying to export the npc pathing I set on my minilogin but I seem to be missing something. Setting the way points in game using the #wpadd command sets the way points for that particular npc in the grid and grid_entries tables but there isn't anything linking those tables to the npc's as far as I can tell. I noticed that in the spawn2 table there is a column labeled pathgrid but it is always set to 0. What part am I missing that will link it all together?
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  #2  
Old 02-01-2010, 04:52 AM
Lillu
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Join Date: Sep 2008
Posts: 204
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You miss nothing, the pathgrid field in spawn2 table is the one linking NPCs and pathgrids.
You create a:
- pathgrid (grid table)
- you add waypoints to that grid (grid_entries )
- you have to assign the pathgridID to a specifit NPC in the spawn2 table pathgrid frield.

Make sure the pathgrid field isn't 0.
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  #3  
Old 02-01-2010, 06:02 AM
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trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
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This should make it as clear as possible:

http://www.georgestools.eqemulator.n...ng_spawns.html
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  #4  
Old 02-01-2010, 02:53 PM
blackdragonsdg
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Join Date: Dec 2008
Location: Tennessee
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Oh so I just needed to add the pathgrid id's to the spawn2 table, that is simple enough. Thanks for the help!
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