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  #1  
Old 03-04-2010, 06:01 PM
RichardoX
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Default SendAppearanceEffect

Trevius: Added new Perl::Mob quest object SendAppearanceEffect(effect1, effect2, effect3, effect4, effect5) which can send up to 5 particle effects at once.

Trevius, do you have any information on this? What effects are there and where could I get a list of these effects? Is this the same effects that I would add in the zonename_emitter file for a zone?

Also, how would I use it? Like this?

sub EVENT_SPAWN {
$mob->SendAppearanceEffect(effectname, effectname); #in this instance, I'd want 2 effects.
}

??
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  #2  
Old 03-04-2010, 06:34 PM
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trevius
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You use it like this:

Code:
sub EVENT_SPAWN {
$npc->SendAppearanceEffect(90, 91); #lightning and a burst of light.
}
I don't have a full list of descriptions yet as there are hundreds of effects. You can experiment by just plugging in numbers to see what numbers are what effects. I think they go up into the 400s or so.

Here is a list of descriptions I made for the first 100 effects:

Code:
1 static tiny lightning bolts along the floor
2 static tiny blue/white ball
3 static tiny blue/white fire
4 static tiny electric field wall
5 static tiny electric bolts going up
6 static tiny electric bursts
7 tiny electric burst particles
8 tiny blue/white ball burst
9 static tiny electricity from the floor
10 Nothing?
11 static tiny electric burst sphere
12 static tiny electric bolts from the floor (nice)
13 static blue/white flame sword effect
14 static green/white flame sword effect
15 static tiny light burst
16 static tiny green/white low density particles
17 static tiny red flame sword effect
18 static tiny 3D rotating light burst
19 static tiny green very low density particles
20 static tiny red very low density particles
21 static tiny blue very low density particles
22 small long and flat golden cloud
23 static Cleric 2.0 effect
24 Ranger 2.0 effect
25 static tiny green drip (rogue 1.0 effect?)
26 static tiny green mist (rogue 2.0 effect?)
27 small green burst of flame
28 small light burst particle
29 small green mist spray
30 small tall smoke
31 small pastel round particles
32 small green circle light bursts
33 small animated vertical light burst
34 small sphere of blue and white particle sprites
35 small vertical flame burst
36 small loose vertical flame burst
37 static small red glowing cloud
38 static tiny yellow particle fire
39 small yellow cloud burst
40 small yellow/orange flame burst
41 yellow flashy light burst
42 static tiny 5 yellow light burst/particles aura
43 static tiny blue vertical lights forming a ring aura
44 static tiny pink/white flame
45 Nothing?
46 Nothing?
47 orange ring light bursts
48 static small vertical black smoke
49 static tiny blowing light black smoke
50 static small orange flame ring sphere
51 static tiny green particles flowing up
52 static small pink/blue flame
53 tiny pink/blue vertical flame slivers
54 static tiny pink/blue flame
55 static small white smoke puffs slow intervals
56 small black smoke ring poof
57 static small fast translucent black smoke clouds
58 small white particle swirl
59 static small yellow/white burst rounded flames
60 small 3 white swirling particle bursts
61 static tiny green/yellow/white high density particle flow
62 static small yellow/white burst flames
63 small white star burst
64 small snowie impact particle burst
65 small blue/white cloud burst
66 flashy rotating star bursts
67 tiny white particle bursts sphere
68 small purple blowing clouds
69 small purple blowing clouds blowing towards you
70 small bubbles
71 small ZZZ
72 small light particle swirl
73 tiny light burst 5 seconds
74 tiny blue/white particle bursts flow
75 small upward rock burst
76 small transparent black cloud burst
77 medium blue vertical cones circling the caster
78 medium large blue vertical cone
79 medium yellow/white flame burst (level up)
80 medium yellow round particles flowing up
81 medium yellow star burst spiral up around caster
82 Nothing?
83 static medium blue/white flowing smoke
84 medium dense black cloud burst
85 medium springs shooting from the ground
86 medium sprockets shooting from the ground
87 medium round electro-static bursts
88 medium black lava chunks shooting from the ground
89 static small vertical electric field
90 large lightning bolt from above to target
91 medium light burst to target
92 small purple cloud burst
93 medium black lava chunks many bursting from the ground
94 medium white particles raising and fading
95 static tiny blue/white sphere of light
96 static tiny white particle bursts sphere
97 static very tiny yellow light burst
98 tiny sideways shooting flame
99 tiny yellow light burst
100 static tiny vertical red flame sword effect
Just playing around, I found that there are some really cool ones in the low to mid 300s, but it will take a while to get a full list. Also, not all of the effects are visible by all clients. SoF goes into the 400s, but I think Titanium stops before the 300s. I haven't fully tested it yet.
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  #3  
Old 03-05-2010, 11:15 AM
RichardoX
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If I were impotent, you would be my choice to be a doner to make babies.
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  #4  
Old 03-05-2010, 03:20 PM
steve
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Am I correct in assuming these are basically the nimbus effect clickies from Live?
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  #5  
Old 03-06-2010, 12:20 AM
RichardoX
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Trevius, I compiled the most recent binaries and tried your example that you just gave me and it didn't work. Gave me the following error:

[Status] Script error: qst999237::EVENT_SPAWN - Perl runtime error: Can't locate object method "SendAppearanceEffect" via package "NPC" at quests/frozenshadow/999237.pl line 2.

Edit: I compiled the latest binaries and it doesn't give this error anymore however now it's a whole different issue; It simply doesn't do anything. Do I need to update something else in plugins or something?

Edit: Ok after prodding around, I remender sendappearance for making an npc lay, or sit doesn't work in EVENT_SPAWN so I tried the following -

Code:
sub EVENT_SPAWN {
quest::settimer("pp1", 1);
}

sub EVENT_TIMER {
if($timer eq "pp1") {
$npc->SendAppearanceEffect(55, 33, 52);
	}
}
and it worked..
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  #6  
Old 03-15-2010, 01:18 PM
RichardoX
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I have some more to add to the list and contribute

#180 = Water Forming on Ground(non-perma)
#185 = Fire Breath (Big)(non-perma)
#186 = Black Fire Breath(non-perma)
#187 = Fire Forming on Ground(non-perma)
#188 = Fire Blasting from Ground(non-perma)
#189 = Electricity Blasting from Ground(non-perma)
#190 = Realistic Burning Fire(non-perma)
#199 = Green Smoke(non-perma)
#200 = Green Smoke Ring at Feet(non-perma)
#201 = White Smoke Ring at Feet(non-perma)
#202 = Slow Blue/Purple/Pink Fading Smoke Cloud (non-perma)
#203 = White Sparkles flying upward (non-perma)
#204 = White Smoke Blast (non-perma)
#205 = Water Forming on Ground (non-perma)
#206 = Ice Forming on Ground (non-perma)
#207 = Ice Floating around Ground (non-perma)
#208 = White Sparkles forming on Ground (non-perma)
#209 = Green Fart(non-perma)
#210 = Yellow Sparkles eminating from Ground (perma)
#211 = White Sparkles eminating from Ground (perma)
#212 = White Smoke Emitting at Feet (perma)
#213 = Black Smoke Emitting at Feet (perma)
#214 = Yellow Sparkle Explosion (non-perma)
#215 = Arora Borealis Effect from Feet (non-perma)
#216 = White Smoke Poof from Ground (non-perma)
#217 = Blue Sparks Ring at Feet (non-perma)
#218 = White Spark at Feet (non-perma)
#219 = Fire Pulse at Feet (non-perma)
#220 = Black Smoke Emitting at Feet (non-perma)
#221 = Electric Shock at Feet (non-perma)
#222 = Electric Strike on Body (non-perma)
#223 = Blue Sparkle at Feet (non-perma)
#224 = Small Sparkle falling from feet into ground (non-perma)
#225 = Small Electric feild at feet (non-perma)
#226 = Small Electric feild at feet (perma)
#227 = Small Directional Gust of Dark Smoke (perma)
#228 = Small Emitting Smoke from Feet (perma)
#229 = Small Fire Embers from Feet (perma)
#230 = Various Yellow Sparkles around Body (perma)
#231 = Gentle Emitting Smoke from Feet (perma)
#232 = Small Red Flame at Feet (non-perma)
#233 = Swirling Gust of Dark Smoke (non-perma)
#234 = Nothing Visible (?)
#235 = Nothing Visible (?)
#236 = Small Electric Pulse at Feet (non-perma)
#237 = Electric Strike at Feet (non-perma)
#238 = Small Random Electric Shock at Feet (non-perma)
#239 = Small Blue Gush of Smoke at Feet (non-perma)
#240 = Small White Gush of Smoke at Feet (non-perma)
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  #7  
Old 04-17-2010, 06:19 PM
Lillu
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This is really awesome, it offers intense customization possibility! Thanks a lot for the lists! I'm playing with it for an hour now. :P

proximity works too btw. timers for temp.effects could be set for as long as the effect lasts so they dont overlap. also, perma effects should be set only once, else the effect will slowly become a mess.
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  #8  
Old 04-22-2010, 06:18 PM
Lillu
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I might miss something but this seems to work only on NPC that are global (model)?
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