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Quests::Q&A This is the quest support section |
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05-16-2011, 08:46 PM
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Hill Giant
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Join Date: Mar 2010
Posts: 236
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Passing a random player on bosses hate list to another npc?
Can this be done?
I have 4 mobs which im going to have cast a spell at random times between every 60 - 120 seconds.
I want them to cast them on random targets on the mobs hate list.
Im not too sure how to go about doing that.
This is the code for the mobs which will be casting the spells.
I assume ill use GetHateList(); on the main mobs script when hes attacked or?
Im not sure how I would store the hate list, ive never done much with arrays ect..
I assume how it would work is get the hate list and store each person on it as a variable, then randomly pick a variable each time the timer triggers and have the mob cast the spell on that person
Any help will be appreciated
Code:
##Child of Laiboch
sub EVENT_SPAWN {
quest::settimer("CastPlague", 60);
}
sub EVENT_TIMER {
my $range = 120; #maximum number
my $minimum = 60; #minimum number
my $random_number = int(rand($range)) + $minimum; #generate a number between $minimum and $range
if (($timer eq "CastPlague" ) && (defined($entity_list->GetNPCByNPCTypeID(999426))))
{
plugin::CastOnTarget(21480); #Virulent Plague
quest::shout("You cannot defeat our mother!!!");
quest::settimer("CastPlague", $random_number);
}
}
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05-16-2011, 08:59 PM
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Hill Giant
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Join Date: Mar 2010
Posts: 236
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Would this be on the right track
Code:
sub EVENT_ATTACK {
$entity_list->@GetHateList($c1->GetClientByID(1),$c2->GetClientByID(2),$c3->GetClientByID(3),$c4->GetClientByID(4),$c5->GetClientByID(5),$c6->GetClientByID(6));
}
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05-16-2011, 09:33 PM
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Developer
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Join Date: Mar 2003
Posts: 1,498
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Actually, there is a Mob::GetHateRandom()
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05-16-2011, 09:46 PM
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Administrator
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Join Date: Sep 2006
Posts: 1,348
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What Joligario says is the best solution. Get your npc with the entity list and hate random.
That said here is some quick untested code for manual hate list manipulation...
Code:
#hate_clone(npc1, npc2) = npc2 gains npc1's hate list
sub hate_clone
{
my $cloned = shift;
my $other = shift;
my @hatelist1 = $cloned->GetHateList();
foreach $ent (@hatelist)
{
my $h_ent = $ent->GetEnt();
my $h_dmg = $ent->GetDamage();
my $h_hate = $ent->GetHate();
if($h_ent)
{
if($other->CheckAggro($h_ent)) {
$other->SetHate($h_ent, $h_hate, $h_dmg);
}
else {
$other->AddToHateList($h_ent, $h_hate, $h_dmg, 0, 0, 0);
}
}
}
}
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05-16-2011, 10:00 PM
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Hill Giant
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Join Date: Mar 2010
Posts: 236
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Quote:
Originally Posted by KLS
What Joligario says is the best solution. Get your npc with the entity list and hate random.
That said here is some quick untested code for manual hate list manipulation...
Code:
#hate_clone(npc1, npc2) = npc2 gains npc1's hate list
sub hate_clone
{
my $cloned = shift;
my $other = shift;
my @hatelist1 = $cloned->GetHateList();
foreach $ent (@hatelist)
{
my $h_ent = $ent->GetEnt();
my $h_dmg = $ent->GetDamage();
my $h_hate = $ent->GetHate();
if($h_ent)
{
if($other->CheckAggro($h_ent)) {
$other->SetHate($h_ent, $h_hate, $h_dmg);
}
else {
$other->AddToHateList($h_ent, $h_hate, $h_dmg, 0, 0, 0);
}
}
}
}
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what are $cloned and $other?
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05-16-2011, 10:10 PM
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Dragon
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Join Date: Dec 2009
Posts: 719
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$cloned = $npc1 (npc you're cloning hate from)
$other = $npc2 (npc you're cloning hate to)
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05-16-2011, 10:12 PM
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Hill Giant
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Join Date: Mar 2010
Posts: 236
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ok, what event would i put that in?
I see you define your own sub, i didnt even know you could do that
also does the npc getting the list automatically set a target?
Like would this be the correct usage
Sorry for being dumb, i cant exactly tell whats going on in the code.
Not sure how i can then use that code to get a target in the hatelist on either the npc with the hatelist code or the casting npc.
Would you guys be able to explain your sub better or help me do it an easier way with getentity list and randomhate?
Code:
sub EVENT_TIMER {
my $range = 120; #maximum number
my $minimum = 60; #minimum number
my $random_number = int(rand($range)) + $minimum; #generate a number between $minimum and $range
if (($timer eq "CastPlague" ) && (defined($entity_list->GetNPCByNPCTypeID(999426))))
{
hate_clone(999426, 2700253); #target player on hatelist
plugin::CastOnTarget(21480); #Virulent Plague
quest::shout("You cannot defeat our mother!!!");
quest::settimer("CastPlague", $random_number);
}
}
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05-16-2011, 09:58 PM
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Developer
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Join Date: Mar 2003
Posts: 1,498
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I've also used signals before. On your mob with the hatelist, he can select the random player, and then send the name or id to one of the other NPCs. Then that other NPC would add that player to his own hatelist.
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05-19-2011, 09:00 PM
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Developer
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Join Date: Mar 2003
Posts: 1,498
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You are looking at that part wrong. $entity_list->GetMobByNpcTypeID() passes a type Mob. Therefore, you when you call $AddNPC->CastSpell() is actually Mob::CastSpell(spellid,targetid)
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05-19-2011, 09:43 PM
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Hill Giant
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Join Date: Mar 2010
Posts: 236
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Quote:
Originally Posted by joligario
You are looking at that part wrong. $entity_list->GetMobByNpcTypeID() passes a type Mob. Therefore, you when you call $AddNPC->CastSpell() is actually Mob::CastSpell(spellid,targetid)
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so is that correct usage then?
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05-19-2011, 10:15 PM
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Developer
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Join Date: Mar 2003
Posts: 1,498
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Yes, at a quick glance it looks right.
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05-19-2011, 10:16 PM
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Hill Giant
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Join Date: Mar 2010
Posts: 236
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Quote:
Originally Posted by joligario
Yes, at a quick glance it looks right.
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hey i think i hit the max spell limit at 21473 can you confirm this and do you know how to change it?
Im using SoD
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05-20-2011, 05:51 AM
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Developer
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Join Date: Mar 2003
Posts: 1,498
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It doesn't seem like an integer problem... not that number. I think that may be a client thing. Are you sure SoD handles that spell? It looks pretty new according to Lucy.
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05-20-2011, 04:22 PM
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Hill Giant
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Join Date: Mar 2010
Posts: 236
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Quote:
Originally Posted by joligario
It doesn't seem like an integer problem... not that number. I think that may be a client thing. Are you sure SoD handles that spell? It looks pretty new according to Lucy.
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its a custom spell, i found out the problem spell editor changed the database on me. so it was writing to a non existant one
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