Alrighty, I'm stumped as to how to get multiple npc's to be able to balance within +|- 10%. I
	Code:
	sub EVENT_SAY
{
	if($text=~/Hail/i)
	{
		my $testmob1 = ($entity_list->GetMobByNpcTypeID(2702460));
		my $testmob2 = ($entity_list->GetMobByNpcTypeID(2702461));
		
		my $hpcheck = $testmob1->GetHP();
		my $hpcheck2 = $testmob2->GetHP();
		
		
		if($hpcheck <= $hpcheck2 + *.10  || $hpcheck >= $hpcheck2 + *.10 )
		{
		quest::shout("Test Completed");
		}
		
			
	
	}
}
 Which I know doesn't calculate correctly.
Basically what I am looking for is, how to tell a range between + 10% and -10%...
would something like this work? 
	Code:
	 if($hpcheck <= $hpcheck2 + $hpcheck * .10  && $hpcheck >= $hpcheck2 - $hpcheck2 * .10 )