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Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days. |

02-12-2003, 10:45 AM
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Fire Beetle
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Join Date: Feb 2003
Posts: 6
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Zone_Point DATABASE fix ~Velious
Zone_Point DATABASE fix
compatible with EQEmu 0.4.2 zone DB.
:!: Use at your own risk.
UPDATE 02/28/2003
022803_Velious_sql.zip
Antonica
Odus
Faydwer
Kunark
Velious
http://zonefix.no-ip.com/tmp/readme.txt
http://zonefix.no-ip.com/tmp/022803_Velious_sql.zip
Code:
--z42to43.sql
update zone set safe_z = safe_z*.1;
update zone_points set z = z*.1;
update zone_points set target_z = target_z*.1;
mysql>use *yr dbname*;
mysql>source z42to43.sql;
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02-12-2003, 11:34 AM
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Sarnak
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Join Date: Feb 2003
Posts: 81
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I cant access the links you posted :cry:
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02-12-2003, 10:59 PM
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Sarnak
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Join Date: Mar 2002
Location: Neriak
Posts: 61
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they work for me :P
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02-13-2003, 01:22 AM
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Sarnak
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Join Date: Feb 2003
Posts: 81
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They work for me this morning.
(Note to self: Don't be so impatient and fussy)
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02-13-2003, 02:56 AM
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Demi-God
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Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
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You guys test this out real well, and I'll merge it into the db.sql.
__________________
Quitters never win, and winners never quit, but those who never win and never quit are idiots.
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02-13-2003, 04:24 AM
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Sarnak
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Join Date: Feb 2003
Posts: 81
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Is this a global fix or only applies to certain zones?
There seems to be no improvement in Greater Faydark, but I've not had time to test it further.
If anybody wants to verify my opinion, my server is the '[TPCNET] Test Server'
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02-20-2003, 12:18 PM
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Fire Beetle
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Join Date: Feb 2003
Posts: 6
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UPDATE 022003-2_Faydwer 
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02-21-2003, 08:22 AM
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Dragon
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Join Date: Jan 2002
Posts: 521
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Works really well, great work - most zone points actually work correctly now, rather than putting
you either at the safe point, 200 feet in the air, or in the "safe box". You can now actually get into
Qeynos Catacombs, using any of the wells or secret entrances - unfortunately there are no NPCs as they
all have the wrong Z coordinates - a spawnlog for this zone would be very handy!
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02-21-2003, 08:39 AM
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Demi-God
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Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
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If this is the most up to date version, I'm going to roll it into the db.sql so the next releases will have the proper values.
Thanks for the fix !
__________________
Quitters never win, and winners never quit, but those who never win and never quit are idiots.
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02-21-2003, 11:31 PM
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Fire Beetle
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Join Date: Feb 2003
Posts: 6
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SOON.
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02-22-2003, 12:11 AM
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Demi-God
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Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
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Awesome quax, do me a favor and when you get them completed, do a mysqldump of the full tables, then I can just replace the structure in db.sql..
Thanks!
__________________
Quitters never win, and winners never quit, but those who never win and never quit are idiots.
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02-23-2003, 02:58 AM
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Fire Beetle
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Join Date: Feb 2003
Posts: 6
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UPDATE 022303-Kunark 
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02-27-2003, 02:24 AM
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Fire Beetle
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Join Date: Feb 2003
Posts: 6
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UPDATE 022703-Kunark 
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02-28-2003, 07:33 AM
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Dragon
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Join Date: Jan 2002
Posts: 521
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A small bug to report - the Z coordinate for the safe point in Field of Bone should be -55, not -554.
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02-28-2003, 04:22 PM
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Fire Beetle
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Join Date: Feb 2003
Posts: 6
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Hi Drawde.
It seems that some problems are in the treatment of Z value in safepoint in EQEmu4.2.
I made it Z value which functions normally by #zone command.
Thank you for a report.
P.S.
Sorry. I am not good at English.
And.
UPDATE 022803-Velious 
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