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  #1  
Old 02-19-2003, 01:48 AM
Bigpull
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Join Date: Feb 2003
Posts: 305
Default DeleteItemInInventory() Round 3(?)

Well since no one (/point Trump) applyed the fixes :)
I sent up te wrong patch last time cause i'm just a disorganized freak..

Anyways... Last patch/cvs doesn't properly convert slotid's to the numbers the arrays, this might fix some access violations, random crashs, and inventory corruption.
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  #2  
Old 02-19-2003, 06:30 AM
Trumpcard
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Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
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cvs hasnt been updated in a few days... Check now.

I didnt have time to apply your patch, plus you kept finding bugs in it !

lol
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  #3  
Old 02-19-2003, 07:34 AM
Bigpull
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Join Date: Feb 2003
Posts: 305
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Compile is erroring out with some Logfile stuff
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  #4  
Old 02-19-2003, 07:52 AM
Trumpcard
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Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
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Add debug.o to the make file, and comment out the line in zone.cpp that complains (I'll try to figure that out tonight).

Quag added some new debug functionality today that needs a slight modicaition on linux.

Also, if you get an error from one of the files about missing va_start, etc, add #include <stdarg.h> in that header. I'm going to fix it in cvs tonight when i get in.
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  #5  
Old 02-19-2003, 07:52 AM
Bigpull
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Join Date: Feb 2003
Posts: 305
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Bah linux needs stdarg.h in debug.cpp

Not sure why win32 barfed yet maybe it was just an incomplete build.
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