Hmm didnt notice this post before, but if your still looking for help: 
 
1. Setup the faction in the npc_faction table.  The name and id can be whatever you want, but keep the id under 50000 (also its autoincrement, so I suggest you start with 1).  The primary faction is the primaryfaction you want to check when a player cons the npc. 
 
2.  Setup the list of factions associated with your npc_faction_id you just made.  The table name is npc_faction_entries.  The format is:npc_faction_id (the id from npc_faction you just created), the faction you want to change when the npc is killed (using the faction_list table), and value you want to increase or decrease when the npc is killed. 
 
3.  Set the npc_factiond_id in the npc_types table to the faction id you created in step 1. 
 
 
EXAMPLE: 
 
You want to create a faction for CB orcs: 
Step 1: 
 
Insert into npc_faction values(1,"CB ORCS",faction id for CB orcs here); 
 
insert into npc_faction_entries values(1,faction id for CB orcs here,-1); 
insert into npc_faction_entries values(1,faction id for indigo brotherhood,-1); 
insert into npc_faction_entries values(1,faction id for storm guard here,1); 
and the other 2, cant remember which :P 
 
then, using the db, locate a npc you want to set on the faction and: 
 
update npc_types set npc_faction_id=1 where id=(orc npc id here); 
 
Disclaimer: Hope you understood my ramblings, and im at work right now so I cant get the actual faction ids and I might be off a little on the table columns as Im going from memory here... :P 
		
	
		
		
		
		
		
		
			
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