Quote:
Originally Posted by Reap
The heads stay the same. Like you can spawn a #49 with skin 2 and make Vox's body, but has the head of Klan in WW
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From what I see in the character file, it looks like a character is made up of several chunks and the head and body are separate.
The head starts off as helmet less then serveral heads: leather, chain, plate. The body is a separate chuck.
At least this is roughly the way it works for the character. I doubt very much that beetles have that much structure. The ones with the most structure are all the characters in chequip.s3d -- that inlcudes all the player characters, gods, and some high level mobs.