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      | Quests::Custom Custom Quests here |  
	
	
		
	
	
 
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				04-17-2008, 03:07 AM
			
			
			
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	| 
		
			|  | Developer |  | 
					Join Date: Aug 2006 Location: USA 
						Posts: 5,946
					      |  |  
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				 Translocator Quest To Many Common Zones 
 I made this a while back and I figured it might come in handy for others looking for a quick solution to give access to popular zones.  It is just a teleporter with many common and popular zones.  It definitely isn't all of them, but it is a start.  You can easily use notepad to do replaces on the text throughout the quest to change wording or NPC name or whatever. 
	Code: #############
#Quest Name: Translocator
#Author: Trevius of Storm Haven
#############
sub EVENT_SAY
{
if ($text =~/Hail/i)
 {
quest::say ("Hey there, $name. If you know the shortname of the zone you would like to go to, just tell me and I will see if I have a spell to send you there.");
 }
if ($text =~/crushbone/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(58, 158,-644,4); }
if ($text =~/cazicthule/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(48, -80,80,5.5); } 
if ($text =~/akanon/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(55, -35,47,4); } 
if ($text =~/bothunder/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(209, 207,178,-1620); } 
if ($text =~/befallen/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(36, 35.22,-75.27,2.19); } 
if ($text =~/blackburrow/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(17, 38.92,-158.97,3.75); } 
if ($text =~/cabeast/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(106, -416,1343,4); } 
if ($text =~/cabwest/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(82, 790,165,3.75); } 
if ($text =~/mistmoore/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(59, 123,-295,-177); } 
if ($text =~/chardok/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(103, 859,119,106); } 
if ($text =~/thurgadina/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(115, 0,-1222,0); } 
if ($text =~/veksar/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(109, -1,-514.5,49); } 
if ($text =~/cobaltscar/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(117, 895,-939,318); } 
if ($text =~/crystal/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(121, 303,487,-74); } 
if ($text =~/dalnir/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(104, 90,8,3.75); } 
if ($text =~/necropolis/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(123, 2000,-100,5); } 
if ($text =~/dreadlands/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(86, 9565.05,2806.04,1045.2); } 
if ($text =~/dulak/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(225, 438,548,4); } 
if ($text =~/freporte/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(10, -648,-1097,-52.2); } 
if ($text =~/echo/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(153, -800,840,-25); } 
if ($text =~/erudnext/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(24, -309.75,109.64,23.75); } 
if ($text =~/unrest/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(63, 52,-38,3.75); } 
if ($text =~/everfrost/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(30, 682.74,3139.01,-60.16); } 
if ($text =~/fieldofbone/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(78, 1617,-1684,-54.78); } 
if ($text =~/fungusgrove/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(157, -1005,-2140,-308); } 
if ($text =~/greatdivide/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(118, -965,-7720,-557); } 
if ($text =~/grobb/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(52, 0,-100,4); } 
if ($text =~/guktop/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(65, 7,-36,4); } 
if ($text =~/halas/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(29, 0,0,3.75); } 
if ($text =~/highkeep/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(6, 88,-16,4); } 
if ($text =~/charasis/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(105, 0,0,-4.25); } 
if ($text =~/paw/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(18, -7.9,-79.3,4); } 
if ($text =~/kael/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(113, -633,-47,128); } 
if ($text =~/kaesora/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(88, 40,370,99.72); } 
if ($text =~/karnor/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(102, 0,0,4); } 
if ($text =~/kurn/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(97, 77.72,-277.64,3.75); } 
if ($text =~/lakeofillomen/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(85, -5383.07,5747.14,68.27); } 
if ($text =~/nurga/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(107, 150,-1062,-107); } 
if ($text =~/soldungb/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(32, -262.7,-423.99,-108.22); } 
if ($text =~/najena/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(44, -22.6,229.1,-41.8); } 
if ($text =~/nexus/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(152, 0,0,-28); } 
if ($text =~/freportn/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(8, 211,-296,4); } 
if ($text =~/nro/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(34, 299.12,3537.9,-24.5); } 
if ($text =~/oggok/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(49, -99,-345,4); } 
if ($text =~/sebilis/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(89, 0,235,40); } 
if ($text =~/permafrost/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(73, 0,0,3.75); } 
if ($text =~/airplane/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(71, 542.45,1384.6,-650); } 
if ($text =~/fearplane/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(72, 1282.09,-1139.03,1.67); } 
if ($text =~/growthplane/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(127, 3016,-2522,-19); } 
if ($text =~/^hateplane$/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(76, -353.08,-374.8,3.75); } 
if ($text =~/poinnovation/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(206, 241,509,-52.8); } 
if ($text =~/poknowledge/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(202, -55.82,43.93,-158.81); } 
if ($text =~/mischiefplane/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(126, -395,-1410,115); } 
if ($text =~/ponightmare/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(204, 1668,282,210.4); } 
if ($text =~/postorms/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(210, -1755.7,-2001.1,-463.8); } 
if ($text =~/povalor/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(208, 207.4,-1615.1,77.9); } 
if ($text =~/qeytoqrg/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(4, 196.7,5100.9,-1); } 
if ($text =~/rivervale/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(19, 45.3,1.6,3.8); } 
if ($text =~/runnyeye/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(11, -21.85,-108.88,3.75); } 
if ($text =~/shadowhaven/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(150, 190,-982,-28); } 
if ($text =~/skyshrine/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(114, -730,-210,0); } 
if ($text =~/soldunga/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(31, -485.77,-476.04,73.72); } 
if ($text =~/sro/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(35, 286,1265,79); } 
if ($text =~/felwitheb/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(62, -790,320,-10.25); } 
if ($text =~/ssratemple/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(162, 0,0,4); } 
if ($text =~/qrg/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(3, 136.9,-65.9,4); } 
if ($text =~/acrylia/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(154, -664,10,3.2); } 
if ($text =~/arena/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(77, 460.9,-41.4,-7.38); } 
if ($text =~/burningwood/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(87, -820,-4942,200.31); } 
if ($text =~/citymist/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(90, -734,28,3.75); } 
if ($text =~/sharvahl/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(155, 85,-1135,-188); } 
if ($text =~/nadox/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(227, -643.06,-1349.17,-40.87); } 
if ($text =~/dawnshroud/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(174, 2085,0,89); } 
if ($text =~/thegrey/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(171, 349,-1994,-26); } 
if ($text =~/gunthak/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(224, -938.34,1644.83,25.94); } 
if ($text =~/hole/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(39, -1049.98,640.04,-77.22); } 
if ($text =~/jaggedpine/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(181, 1800,1319,-13); } 
if ($text =~/maiden/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(173, 1905,940,-150); } 
if ($text =~/overthere/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(93, -4263,-241,235); } 
if ($text =~/paludal/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(156, -241,-3721,195); } 
if ($text =~/podisease/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(205, -1750,-1243,-56); } 
if ($text =~/hateplaneb/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(186, -392.7,629.44,3.75); } 
if ($text =~/pojustice/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(201, -61,58,5); } 
if ($text =~/scarlet/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(175, -1678,-1054,-98); } 
if ($text =~/umbral/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(176, 1900,-474,23); } 
if ($text =~/frozenshadow/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(111, 200,120,0); } 
if ($text =~/poeartha/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(218, 0,0,0); } 
if ($text =~/velketor/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(112, -65,581,-152); } 
if ($text =~/vexthal/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(158, -1400,343,-40.4); } 
if ($text =~/warrens/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(101, -930,748,-37.22); } 
if ($text =~/warslikswood/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(79, -467.95,-1428.95,197.31); } 
if ($text =~/freportw/i)
 {
quest::say ("Enjoy your adventure!");
$client->Message(6, "Linnya Sennu casts a spell to translocate you to another place.");
quest::movepc(9, 181,335,-24); } 
} |  
 
  |  |  |  |  
	
		
	
	
 
  |  |  |  |  
	| 
			
			 
			
				04-17-2008, 03:09 AM
			
			
			
		 |  
	| 
		
			|  | Developer |  | 
					Join Date: Aug 2006 Location: USA 
						Posts: 5,946
					      |  |  
	| 
				  
 And here is the list of zones with short names included in this quest.  You can post these on your website or forums so you players can easily reference the list to see what is available:
 Zone Name - Short Name
 Accursed Temple of Cazic-Thule - cazicthule
 Ak'Anon - akanon
 Bastion of Thunder - bothunder
 Befallen - befallen
 Blackburrow - blackburrow
 Cabilis East - cabeast
 Cabilis West - cabwest
 Castle Mistmoore - mistmoore
 Chardok - chardok
 City of Thurgadin - thurgadina
 City of veksar - veksar
 Cobalt Scar - cobaltscar
 Crystal Caverns - crystal
 Dalnir - dalnir
 Dragon Necropolis - necropolis
 Dreadlands - dreadlands
 Dulak's Harbor - dulak
 East Freeport - freporte
 Echo Caverns - echo
 Erudin - erudnext
 Estate of Unrest - unrest
 Everfrost - everfrost
 Field of Bone - fieldofbone
 Fungus Grove - fungusgrove
 Great Divide - greatdivide
 Grobb - grobb
 Guk - guktop
 Halas - halas
 High Keep - highkeep
 Howling stones - charasis
 Infected Paw - paw
 Kael Drakael - kael
 Kaesora - kaesora
 Karnor's Castle - karnor
 Kurn's Tower - kurn
 Lake of Ill Omen - lakeofillomen
 Mines of Nurga - nurga
 Nagafen's Lair - soldungb
 Najena - najena
 Nexus - nexus
 North Freeport - freportn
 Northern Desert of Ro - nro
 Oggok - oggok
 Old Sebilis - sebilis
 Permafrost Caverns - permafrost
 Plane of Air - airplane
 Plane of Fear - fearplane
 Plane of Growth - growthplane
 Plane of Hate - hateplane
 Plane of Innovation - poinnovation
 Plane of Knowledge - poknowledge
 Plane of Mischief - mischiefplane
 Plane of Nightmare - ponightmare
 Plane of Storms - postorms
 Plane of Valor - povalor
 Qeynos Hills - qeytoqrg
 Rivervale - rivervale
 Runnyeye Citadel - runnyeye
 Shadow Haven - shadowhaven
 Skyshrine - skyshrine
 Solusek's Eye - soldunga
 Southern Desert of Ro - sro
 Southern Felwithe - felwitheb
 Ssraeshza Temple - ssratemple
 Surefall Glade - qrg
 The Acrylia Caverns - acrylia
 The Arena - arena
 The Burning Wood - burningwood
 The City of Mist - citymist
 The City of Shar Vahl - sharvahl
 The Crypt of Nadox - nadox
 The Dawnshroud Peaks - dawnshroud
 The Grey - thegrey
 The Gulf of Gunthak - gunthak
 The Hole - hole
 The Jaggedpine Forest - jaggedpine
 The Maiden's Eye - maiden
 The Overthere - overthere
 The Paludal Caverns - paludal
 The Plane of Disease - podisease
 The Plane of Hate - hateplaneb
 The Plane of Justice - pojustice
 The Scarlet Desert - scarlet
 The Umbral Plains - umbral
 Tower of Frozen Shadow - frozenshadow
 Vegarlson, The Earthen Badlands - poeartha
 Velketor's Labrynth - velketor
 Vex Thal - vexthal
 Warrens - warrens
 Warsliks Woods - warslikswood
 West Freeport - freportw
 |  
 
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	| 
			
			 
			
				02-15-2009, 05:42 AM
			
			
			
		 |  
	| 
		
			
			| Sarnak |  | 
					Join Date: Jan 2009 Location: canada 
						Posts: 68
					      |  |  
	| 
 Thank you very much works great! |  
	
		
	
	
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				02-20-2009, 02:01 AM
			
			
			
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			| Fire Beetle |  | 
					Join Date: Nov 2007 
						Posts: 15
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	| 
 I started running my own server recently, and this script saved me a ton of time!  I used a find/replace to change the text the NPC says, but this works great and saved me a ton of time from manually adding these in while looking up the safe coords in the DB.  Thanks, Trevius! |  
	
		
	
	
 
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				07-22-2009, 10:04 AM
			
			
			
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			|  | Developer |  | 
					Join Date: Aug 2006 Location: USA 
						Posts: 5,946
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 I have updated this script to make quite an improvement to it.  Now, players can search for zones in their NPC's list by partial name, or request the full list.  This script requires that your server is running R803 or later of the Google SVN Binaries or Source Code.Some notable changes and updates for this script: 
1. Makes full use of Saylinks. All Saylinks are currently set to be Silent. 
2. Players can now search for zones to be transported to by partial name, and click the saylink for the result if they find the zone they were looking for. 
3. Players can now list all zones that this NPC can send them to. 
4. Messages are now only sent to the client and are color coded in Tan to be easy to read, but still easy to tell that that they aren't seen by other players. 
5. Spacer added between each text message to make them easier to read since the saylinks are silent. 
6. Because of note 3 and 4, these quests are 100% spam free not counting the initial hail!
 
	Code: #Translocator for Multiple Zones
#Array for all available zones to be sent to
@ZoneList = qw(
	cazicthule
	akanon
	bothunder
	befallen
	blackburrow
	cabeast
	cabwest
	mistmoore
	chardok
	thurgadina
	veksar
	cobaltscar
	crystal
	dalnir
	necropolis
	dreadlands
	dulak
	freporte
	echo
	erudnext
	unrest
	everfrost
	fieldofbone
	fungusgrove
	greatdivide
	grobb
	guktop
	halas
	highkeep
	charasis
	paw
	kael
	kaesora
	karnor
	kurn
	lakeofillomen
	nurga
	soldungb
	najena
	nexus
	freportn
	nro
	oggok
	sebilis
	permafrost
	airplane
	fearplane
	growthplane
	^hateplane$
	poinnovation
	poknowledge
	mischiefplane
	ponightmare
	postorms
	povalor
	qeytoqrg
	rivervale
	runnyeye
	shadowhaven
	skyshrine
	soldunga
	sro
	felwitheb
	ssratemple
	qrg
	acrylia
	arena
	burningwood
	citymist
	sharvahl
	nadox
	dawnshroud
	thegrey
	gunthak
	hole
	jaggedpine
	maiden
	overthere
	paludal
	podisease
	hateplaneb
	pojustice
	scarlet
	umbral
	frozenshadow
	poeartha
	velketor
	vexthal
	warrens
	warslikswood
	freportw
);
sub EVENT_SAY{
	my $all = quest::saylink("All", 1);
	#Spacer between Text messages to make them easier to read
	$client->Message(7, "-");
	my $NPCName = $npc->GetCleanName();
	if ($text =~/Hail/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'If there is a zone you would like to go to, just tell me the short name of it and I will see if I have a spell to send you there. If you do not know the full name, just type part of the name to search my list of possible zones.  Or, I can list [$all] of them if you like.'");
	}
	#Counts each row for the While
	my $count = 1;
	#Counts each element in the Array for the While
	my $n = 0;
	
	if ($text !~ /Hail/i)
	{
		#Use scalar form of Array
		while ($ZoneList[$n])
		{
			#If the zone name contains part of the text said, or if the player wants to list all possible zones
			if (($ZoneList[$n] =~ $text && $ZoneList[$n] ne $text) || ($text =~ /^All$/i))
			{
				my $ZoneName = quest::saylink($ZoneList[$n], 1);
				$client->Message(315, "$NPCName whispers to you, 'Possible match is: $ZoneName'");
			}
			$n++;
			$count++;
		}
	}
	if ($text =~/crushbone/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(58, 158,-644,4);
	}
	if ($text =~/cazicthule/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(48, -80,80,5.5);
	} 
	if ($text =~/akanon/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(55, -35,47,4);
	} 
	if ($text =~/bothunder/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(209, 207,178,-1620);
	} 
	if ($text =~/befallen/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(36, 35.22,-75.27,2.19);
	} 
	if ($text =~/blackburrow/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(17, 38.92,-158.97,3.75);
	} 
	if ($text =~/cabeast/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(106, -416,1343,4);
	} 
	if ($text =~/cabwest/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(82, 790,165,3.75);
	} 
	if ($text =~/mistmoore/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(59, 123,-295,-177);
	} 
	if ($text =~/chardok/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(103, 859,119,106);
	} 
	if ($text =~/thurgadina/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(115, 0,-1222,0);
	} 
	if ($text =~/veksar/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(109, -1,-514.5,49);
	} 
	if ($text =~/cobaltscar/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(117, 895,-939,318);
	} 
	if ($text =~/crystal/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(121, 303,487,-74);
	} 
	if ($text =~/dalnir/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(104, 90,8,3.75);
	} 
	if ($text =~/necropolis/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(123, 2000,-100,5);
	} 
	if ($text =~/dreadlands/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(86, 9565.05,2806.04,1045.2);
	} 
	if ($text =~/dulak/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(225, 438,548,4);
	} 
	if ($text =~/freporte/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(10, -648,-1097,-52.2);
	} 
	if ($text =~/echo/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(153, -800,840,-25);
	} 
	if ($text =~/erudnext/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(24, -309.75,109.64,23.75);
	} 
	if ($text =~/unrest/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(63, 52,-38,3.75);
	} 
	if ($text =~/everfrost/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(30, 682.74,3139.01,-60.16);
	} 
	if ($text =~/fieldofbone/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(78, 1617,-1684,-54.78);
	} 
	if ($text =~/fungusgrove/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(157, -1005,-2140,-308);
	} 
	if ($text =~/greatdivide/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(118, -965,-7720,-557);
	} 
	if ($text =~/grobb/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(52, 0,-100,4);
	} 
	if ($text =~/guktop/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(65, 7,-36,4);
	} 
	if ($text =~/halas/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(29, 0,0,3.75);
	} 
	if ($text =~/highkeep/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(6, 88,-16,4);
	} 
	if ($text =~/charasis/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(105, 0,0,-4.25);
	} 
	if ($text =~/paw/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(18, -7.9,-79.3,4);
	} 
	if ($text =~/kael/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(113, -633,-47,128);
	} 
	if ($text =~/kaesora/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(88, 40,370,99.72);
	} 
	if ($text =~/karnor/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(102, 0,0,4);
	} 
	if ($text =~/kurn/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(97, 77.72,-277.64,3.75);
	} 
	if ($text =~/lakeofillomen/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(85, -5383.07,5747.14,68.27);
	} 
	if ($text =~/nurga/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(107, 150,-1062,-107);
	} 
	if ($text =~/soldungb/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(32, -262.7,-423.99,-108.22);
	} 
	if ($text =~/najena/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(44, -22.6,229.1,-41.8);
	} 
	if ($text =~/nexus/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(152, 0,0,-28);
	} 
	if ($text =~/freportn/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(8, 211,-296,4);
	} 
	if ($text =~/nro/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(34, 299.12,3537.9,-24.5);
	} 
	if ($text =~/oggok/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(49, -99,-345,4);
	} 
	if ($text =~/sebilis/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(89, 0,235,40);
	} 
	if ($text =~/permafrost/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(73, 0,0,3.75);
	} 
	if ($text =~/airplane/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(71, 542.45,1384.6,-650);
	} 
	if ($text =~/fearplane/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(72, 1282.09,-1139.03,1.67);
	} 
	if ($text =~/growthplane/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(127, 3016,-2522,-19);
	} 
	if ($text =~/^hateplane$/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(76, -353.08,-374.8,3.75);
	} 
	if ($text =~/poinnovation/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(206, 241,509,-52.8);
	} 
	if ($text =~/poknowledge/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(202, -55.82,43.93,-158.81);
	} 
	if ($text =~/mischiefplane/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(126, -395,-1410,115);
	} 
	if ($text =~/ponightmare/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(204, 1668,282,210.4);
	} 
	if ($text =~/postorms/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(210, -1755.7,-2001.1,-463.8);
	} 
	if ($text =~/povalor/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(208, 207.4,-1615.1,77.9);
	} 
	if ($text =~/qeytoqrg/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(4, 196.7,5100.9,-1);
	} 
	if ($text =~/rivervale/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(19, 45.3,1.6,3.8);
	} 
	if ($text =~/runnyeye/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(11, -21.85,-108.88,3.75);
	} 
	if ($text =~/shadowhaven/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(150, 190,-982,-28);
	} 
	if ($text =~/skyshrine/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(114, -730,-210,0);
	} 
	if ($text =~/soldunga/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(31, -485.77,-476.04,73.72);
	} 
	if ($text =~/sro/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(35, 286,1265,79);
	} 
	if ($text =~/felwitheb/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(62, -790,320,-10.25);
	} 
	if ($text =~/ssratemple/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(162, 0,0,4);
	} 
	if ($text =~/qrg/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(3, 136.9,-65.9,4);
	} 
	if ($text =~/acrylia/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(154, -664,10,3.2);
	} 
	if ($text =~/arena/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(77, 460.9,-41.4,-7.38);
	} 
	if ($text =~/burningwood/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(87, -820,-4942,200.31);
	} 
	if ($text =~/citymist/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(90, -734,28,3.75);
	} 
	if ($text =~/sharvahl/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(155, 85,-1135,-188);
	} 
	if ($text =~/nadox/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(227, -643.06,-1349.17,-40.87);
	} 
	if ($text =~/dawnshroud/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(174, 2085,0,89);
	} 
	if ($text =~/thegrey/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(171, 349,-1994,-26);
	} 
	if ($text =~/gunthak/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(224, -938.34,1644.83,25.94);
	} 
	if ($text =~/hole/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(39, -1049.98,640.04,-77.22);
	} 
	if ($text =~/jaggedpine/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(181, 1800,1319,-13);
	} 
	if ($text =~/maiden/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(173, 1905,940,-150);
	} 
	if ($text =~/overthere/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(93, -4263,-241,235);
	} 
	if ($text =~/paludal/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(156, -241,-3721,195);
	} 
	if ($text =~/podisease/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(205, -1750,-1243,-56);
	} 
	if ($text =~/hateplaneb/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(186, -392.7,629.44,3.75);
	} 
	if ($text =~/pojustice/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(201, -61,58,5);
	} 
	if ($text =~/scarlet/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(175, -1678,-1054,-98);
	} 
	if ($text =~/umbral/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(176, 1900,-474,23);
	} 
	if ($text =~/frozenshadow/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(111, 200,120,0);
	} 
	if ($text =~/poeartha/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(218, 0,0,0);
	} 
	if ($text =~/velketor/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(112, -65,581,-152);
	} 
	if ($text =~/vexthal/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(158, -1400,343,-40.4);
	} 
	if ($text =~/warrens/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(101, -930,748,-37.22);
	} 
	if ($text =~/warslikswood/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(79, -467.95,-1428.95,197.31);
	} 
	if ($text =~/freportw/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(9, 181,335,-24);
	} 
	if ($text =~/neriaka/i){
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(40, 156.92,-2.94,31.75);
	} 
	if ($text =~/hollowshade/i){
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(166, 2680,1221,139);
	} 
	if ($text =~/griegsend/i){
		$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
		$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
		quest::movepc(163, 3461,-19,-5);
	} 
}			 Last edited by trevius; 07-22-2009 at 06:07 PM..
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				07-22-2009, 10:18 PM
			
			
			
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			| Fire Beetle |  | 
					Join Date: Sep 2008 Location: In a house 
						Posts: 15
					      |  |  
	| 
 Per my message in the bugs forum:http://www.eqemulator.net/forums/sho...d.php?p=175045 
The Mistmoore translocate puts me on top of Mistmoore castle, rather than at the zone entrance.  Does it do the same for anyone else? |  
	
		
	
	
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				07-22-2009, 11:05 PM
			
			
			
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			| Sarnak |  | 
					Join Date: Jul 2009 Location: United States 
						Posts: 40
					      |  |  
	| 
 Off Topic: I've just started editing all my custom quest NPC's to no longer "say" anything, and use the "$client->Message" instead since starter cities get too much spam from the NPCs. Then I found this thread and smiled. Looks like someone else thought of the same thing. |  
	
		
	
	
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				07-22-2009, 11:25 PM
			
			
			
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	| 
		
			|  | Developer |  | 
					Join Date: Aug 2006 Location: USA 
						Posts: 5,946
					      |  |  
	| 
 Nice, eqwarrior. Now, you just need to start using the new silent saylinks, and you won't see any spam at all other than the initial hail. Then, almost all text you see will be from actual players.  I think it does make the game lose a little something, but IMO, the benefit is well worth it. |  
	
		
	
	
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				07-23-2009, 12:50 AM
			
			
			
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			|  | Discordant |  | 
					Join Date: Mar 2009 Location: Ottawa 
						Posts: 495
					      |  |  
	| 
 Don't suppose there'd be a way to add to the quest class (object?) something like the #zone command, would eliminate the huge block of if statements and replace with just like quest::zone($text); |  
	
		
	
	
 
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				07-23-2009, 03:40 AM
			
			
			
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	| 
		
			|  | Developer |  | 
					Join Date: Aug 2006 Location: USA 
						Posts: 5,946
					      |  |  
	| 
				  
 I put a little more work into this to trim it up a bit more.  Now, you no longer need to do ifs for each zone, you just add them to the array.  I am using quest::zone() to send them to the safe loc of the zone requested.  If needed, you could either adjust the safe loc in the zone table, or you could probably add in some more ifs for specific zones. 
This makes the script much easier to manage and tons easier to add more new zones to it.  No more need to find a loc to send them to and add in another if statement.
 
	Code: #Translocator for Multiple Zones
#Array for all available zones to be sent to
@ZoneList = qw(
	cazicthule
	akanon
	bothunder
	befallen
	blackburrow
	cabeast
	cabwest
	mistmoore
	chardok
	thurgadina
	veksar
	cobaltscar
	crystal
	dalnir
	necropolis
	dreadlands
	dulak
	freporte
	echo
	erudnext
	unrest
	everfrost
	fieldofbone
	fungusgrove
	greatdivide
	grobb
	guktop
	halas
	highkeep
	charasis
	paw
	kael
	kaesora
	karnor
	kurn
	lakeofillomen
	nurga
	soldungb
	najena
	nexus
	freportn
	nro
	oggok
	sebilis
	permafrost
	airplane
	fearplane
	growthplane
	hateplane
	poinnovation
	poknowledge
	mischiefplane
	ponightmare
	postorms
	povalor
	qeytoqrg
	rivervale
	runnyeye
	shadowhaven
	skyshrine
	soldunga
	sro
	felwitheb
	ssratemple
	qrg
	acrylia
	arena
	burningwood
	citymist
	sharvahl
	nadox
	dawnshroud
	thegrey
	gunthak
	hole
	jaggedpine
	maiden
	overthere
	paludal
	podisease
	hateplaneb
	pojustice
	scarlet
	umbral
	frozenshadow
	poeartha
	velketor
	vexthal
	warrens
	warslikswood
	freportw
);
sub EVENT_SAY{
	my $all = quest::saylink("All", 1);
	#Spacer between Text messages to make them easier to read
	$client->Message(7, "-");
	my $NPCName = $npc->GetCleanName();
	if ($text =~/Hail/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'If there is a zone you would like to go to, just tell me the short name of it and I will see if I have a spell to send you there. If you do not know the full name, just type part of the name to search my list of possible zones.  Or, I can list [$all] of them if you like.'");
	}
	#Counts each row for the While
	my $count = 1;
	#Counts each element in the Array for the While
	my $n = 0;
	
	if ($text !~ /Hail/i)
	{
		#Use scalar form of Array
		while ($ZoneList[$n])
		{
			#This uses the lc() function in perl to convert anything typed into all lowercase, since that is what the zone list is
			#If the zone name contains part of the text said, or if the player wants to list all possible zones we list them
			if (($ZoneList[$n] =~ lc($text) && $ZoneList[$n] ne lc($text)) || ($text =~ /^All$/i))
			{
				my $ZoneName = quest::saylink($ZoneList[$n]);
				$client->Message(315, "$NPCName whispers to you, 'Possible match is: $ZoneName");
			}
			#If they say the full name of one of the zones in the Array, or click one of the saylinks, port them to the safe loc there
			if ($ZoneList[$n] eq lc($text) && $text !~ /^All$/i)
			{
				$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
				$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
				quest::zone("$ZoneList[$n]");
			}
			$n++;
			$count++;
		}
	}
} Thanks, pfyon, for the idea.  I was just being lazy to not put too much time into this simple script :P			 Last edited by trevius; 07-27-2009 at 01:19 AM..
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				07-23-2009, 11:42 AM
			
			
			
		 |  
	| 
		
			|  | Discordant |  | 
					Join Date: Mar 2009 Location: Ottawa 
						Posts: 495
					      |  |  
	| 
 Makes sense. Would still need if/else statements if you wanted to move the pc to a location that was not the safe point in a zone anyway. |  
	
		
	
	
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				07-23-2009, 06:23 PM
			
			
			
		 |  
	| 
		
			
			| Sarnak |  | 
					Join Date: Jul 2009 Location: United States 
						Posts: 40
					      |  |  
	| 
 
	Quote: 
	
		| 
					Originally Posted by trevius  Nice, eqwarrior. Now, you just need to start using the new silent saylinks, and you won't see any spam at all other than the initial hail. Then, almost all text you see will be from actual players.  I think it does make the game lose a little something, but IMO, the benefit is well worth it. |  I need to install new source this weekend to get the extra 2 parameters in saylink. You have some good and helpful ideas. Thanks   |  
	
		
	
	
 
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				07-24-2009, 11:46 AM
			
			
			
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			| Sarnak |  | 
					Join Date: Jun 2009 Location: ohio,usa 
						Posts: 36
					      |  |  
	| 
				  
 Ok Im a complete Noob when it comes to EQ editing and creating, good at wow crap, but for some reason not geeting the hang of this.  
 Tried to use Dieffer_wolfhugger for my translocator, used the above script created a .pl for him in the POK quest folder which looks like this 
 
	Code: #Translocator for Multiple Zones
#Array for all available zones to be sent to
@ZoneList = qw(
	cazicthule
	akanon
	bothunder
	befallen
	blackburrow
	cabeast
	cabwest
	mistmoore
	chardok
	thurgadina
	veksar
	cobaltscar
	crystal
	dalnir
	necropolis
	dreadlands
	dulak
	freporte
	echo
	erudnext
	unrest
	everfrost
	fieldofbone
	fungusgrove
	greatdivide
	grobb
	guktop
	halas
	highkeep
	charasis
	paw
	kael
	kaesora
	karnor
	kurn
	lakeofillomen
	nurga
	soldungb
	najena
	nexus
	freportn
	nro
	oggok
	sebilis
	permafrost
	airplane
	fearplane
	growthplane
	hateplane
	poinnovation
	poknowledge
	mischiefplane
	ponightmare
	postorms
	povalor
	qeytoqrg
	rivervale
	runnyeye
	shadowhaven
	skyshrine
	soldunga
	sro
	felwitheb
	ssratemple
	qrg
	acrylia
	arena
	burningwood
	citymist
	sharvahl
	nadox
	dawnshroud
	thegrey
	gunthak
	hole
	jaggedpine
	maiden
	overthere
	paludal
	podisease
	hateplaneb
	pojustice
	scarlet
	umbral
	frozenshadow
	poeartha
	velketor
	vexthal
	warrens
	warslikswood
	freportw
);
sub EVENT_SAY{
	my $all = quest::saylink("All", 1);
	#Spacer between Text messages to make them easier to read
	$client->Message(7, "-");
	my $NPCName = $npc->GetCleanName();
	if ($text =~/Hail/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'If there is a zone you would like to go to, just tell me the short name of it and I will see if I have a spell to send you there. If you do not know the full name, just type part of the name to search my list of possible zones.  Or, I can list [$all] of them if you like.'");
	}
	#Counts each row for the While
	my $count = 1;
	#Counts each element in the Array for the While
	my $n = 0;
	
	if ($text !~ /Hail/i)
	{
		#Use scalar form of Array
		while ($ZoneList[$n])
		{
			#This uses the lc() function in perl to convert anything typed into all lowercase, since that is what the zone list is
			#If the zone name contains part of the text said, or if the player wants to list all possible zones we list them
			if (($ZoneList[$n] =~ lc($text) && $ZoneList[$n] ne lc($text)) || ($text =~ /^All$/i))
			{
				my $ZoneName = quest::saylink($ZoneList[$n]);
				$client->Message(315, "$NPCName whispers to you, 'Possible match is: $ZoneName");
			}
			#If they say the full name of one of the zones in the Array, or click one of the saylinks, port them to the safe loc there
			if ($ZoneList[$n] eq lc($text) && $text !~ /^All$/i)
			{
				#my $PortZone = $ZoneList[$n];
				$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
				$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
				quest::zone("$ZoneList[$n]");
			}
			$n++;
			$count++;
		}
	}
}
#END of FILE Zone:poknowledge  ID:202363 -- Dieffer_wolfhugger Restarted the server and he does nothing, Please help, as I love this idea and want to get it going on my server.
 
Doc
			
			
			
			
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				07-26-2009, 03:29 PM
			
			
			
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			| Sarnak |  | 
					Join Date: Jun 2009 Location: ohio,usa 
						Posts: 36
					      |  |  
	| 
 Well I also tried to put the .pl in the templates folder as well and nothing happens, changed the npc to one of the guards at the pok bank, since he did not have any quests on him, renamed him teleporter and ran the old script, works great, player just needs to know the short name.
 Then I tried to run the newer script and nothing seems to work on him now. added in the saylink table and still nothing. Could this be due to the emu? think im running 6.4.0 or something to that nature.
 
 Doc
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	| 
			
			 
			
				07-26-2009, 05:13 PM
			
			
			
		 |  
	| 
		
			|  | Developer |  | 
					Join Date: Aug 2006 Location: USA 
						Posts: 5,946
					      |  |  
	| 
				  
 As I mentioned above, you have to be running R803 or later from the SVN here:http://code.google.com/p/projecteqemu/source/list 
If you are running EQEmu version 6.4 something, that is ancient!  You will need a huge amount of updating to get to the current code and database schema if that is the case.  If you don't want to update, you could modify this script to work without using the saylinks.  The Saylinks just work really well with this script.  It is a good example of just how nice they can be    
Since it was a quick edit, here is the script without Saylinks:
 
	Code: #Translocator for Multiple Zones
#Array for all available zones to be sent to
@ZoneList = qw(
	cazicthule
	akanon
	bothunder
	befallen
	blackburrow
	cabeast
	cabwest
	mistmoore
	chardok
	thurgadina
	veksar
	cobaltscar
	crystal
	dalnir
	necropolis
	dreadlands
	dulak
	freporte
	echo
	erudnext
	unrest
	everfrost
	fieldofbone
	fungusgrove
	greatdivide
	grobb
	guktop
	halas
	highkeep
	charasis
	paw
	kael
	kaesora
	karnor
	kurn
	lakeofillomen
	nurga
	soldungb
	najena
	nexus
	freportn
	nro
	oggok
	sebilis
	permafrost
	airplane
	fearplane
	growthplane
	hateplane
	poinnovation
	poknowledge
	mischiefplane
	ponightmare
	postorms
	povalor
	qeytoqrg
	rivervale
	runnyeye
	shadowhaven
	skyshrine
	soldunga
	sro
	felwitheb
	ssratemple
	qrg
	acrylia
	arena
	burningwood
	citymist
	sharvahl
	nadox
	dawnshroud
	thegrey
	gunthak
	hole
	jaggedpine
	maiden
	overthere
	paludal
	podisease
	hateplaneb
	pojustice
	scarlet
	umbral
	frozenshadow
	poeartha
	velketor
	vexthal
	warrens
	warslikswood
	freportw
);
sub EVENT_SAY{
	#Spacer between Text messages to make them easier to read
	$client->Message(7, "-");
	my $NPCName = $npc->GetCleanName();
	if ($text =~/Hail/i)
	{
		$client->Message(315, "$NPCName whispers to you, 'If there is a zone you would like to go to, just tell me the short name of it and I will see if I have a spell to send you there. If you do not know the full name, just type part of the name to search my list of possible zones.  Or, I can list [all] of them if you like.'");
	}
	#Counts each row for the While
	my $count = 1;
	#Counts each element in the Array for the While
	my $n = 0;
	
	if ($text !~ /Hail/i)
	{
		#Use scalar form of Array
		while ($ZoneList[$n])
		{
			#This uses the lc() function in perl to convert anything typed into all lowercase, since that is what the zone list is
			#If the zone name contains part of the text said, or if the player wants to list all possible zones we list them
			if (($ZoneList[$n] =~ lc($text) && $ZoneList[$n] ne lc($text)) || ($text =~ /^All$/i))
			{
				my $ZoneName = $ZoneList[$n];
				$client->Message(315, "$NPCName whispers to you, 'Possible match is: $ZoneName");
			}
			#If they say the full name of one of the zones in the Array, or click one of the saylinks, port them to the safe loc there
			if ($ZoneList[$n] eq lc($text) && $text !~ /^All$/i)
			{
				$client->Message(315, "$NPCName whispers to you, 'Enjoy your adventure!'");
				$client->Message(6, "$NPCName casts a spell to translocate you to another place.");
				quest::zone("$ZoneList[$n]");
			}
			$n++;
			$count++;
		}
	}
}			 Last edited by trevius; 07-27-2009 at 01:19 AM..
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