Several comments on 0.2.6
			 
			 
			
		
		
		
		I loaded up the spawns, and they seemed to be in the correct places.   #loc was definatly switched, and I am not sure what else, but it didn't actually affect the spawns that I noticed. 
 
Regarding the lag issues, the lag seems to still be there, and perhaps worse.  It just dosen't disconnect you now.  It took me 5 to 10 times as long to repop a zone compared to 0.2.5 
 
I also noticed that if you do not have the spdat.eff copied to your EQEmu dir that using a spell will screw up the client..  In my rush to play with 2.6 I forgot to copy the file before playing around.  I clicked on an item effect with inventory open, and I could no longer target or close/use the inventory. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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