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  #16  
Old 01-29-2002, 01:22 AM
Sin
Fire Beetle
 
Join Date: Jan 2002
Posts: 8
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Does the problem with the mobs in dungeons include all the mobs seeming to appear at the zone safepoint, bunched up?

Or is that just something weird on my setup?
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  #17  
Old 01-29-2002, 02:04 AM
Gino
Sarnak
 
Join Date: Jan 2002
Posts: 64
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The mobs appearing at savepoint, has to do with not proper set coords.

If you set cords for a spawn that are out of range, the mob will get placed at savepoint of the zone.

I can imagine that converted showeq lists, that are missing Z cords, will have that problem a lot, untill you set all those z cords correctly by hand. :(

Regards

Gino
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