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      | Support::Linux Servers Support forum for Linux EQEMu users. | 
    
    
   
   
   
   
   
   
   
   
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				09-12-2006, 03:02 PM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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				Almost Working...
			 
			 
			
		
		
		
		Well, my server is almost working, but, now that my db has been updated (don't think I missed anything), I have the problem that people can't jump or learn spells, etc. I think this is because the energy/stamina/whatever bar below the health bar is perpetually empty (I am not familiar with the client, but a friend who is helping me noticed this). What s going on here? Did I miss a database update in the changelog? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				09-13-2006, 12:56 PM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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		An update, just found that, even with an account's status set to 200, no gm commands work. At all. I also have no addon.ini file anywhere (maybe outdated, but I dunno). Is this related? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				09-14-2006, 03:03 AM
			
			
			
		  
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				 Demi-God 
				
				
				
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		What's in your Commands table? If it's the default settings, GM commands should work down to level 20 or so (not all, but some). I have all my players at 150, and they can do everything but take down my world. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				09-14-2006, 02:09 PM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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		Well, that table is empty. No records. At all. Anyonegot a dump of it that I can use? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				09-14-2006, 10:34 PM
			
			
			
		  
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				 AX Classic Developer 
				
				
				
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		Seems like you haven't properly sourced your database, is all I can think of - maybe go over it again? (the database part) 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				09-15-2006, 12:36 AM
			
			
			
		  
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				 Discordant 
				
				
				
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		My Commands table is empty as well, but my # commands all work fine. Isn't that an Override table? All the # commands are hard coded into the code as fas as I thought... 
	Code: 
	0		Normal
10	* Steward *
20	* Apprentice Guide *
50	* Guide *
80	* QuestTroupe *
81	* Senior Guide *
85	* GM-Tester *
90	* EQ Support *
95	* GM-Staff *
100	* GM-Admin *
150	* GM-Lead Admin *
160	* QuestMaster *
170	* GM-Areas *
180	* GM-Coder *
200	* GM-Mgmt *
250	* GM-Impossible *
		command_add("bind","Sets your targets bind spot to their current location",200,command_bind) ||
		command_add("sendop","[opcode] - LE's Private test command, leave it alone",200,command_sendop) ||
		command_add("optest","solar's private test command",255,command_optest) ||
		command_add("setstat","Sets the stats to a specific value.",255,command_setstat) ||
		command_add("incstat","Increases or Decreases a client's stats 		command_add("log","- Search character event log",80,command_log) ||
		command_add("gm","- Turn player target's or your GM flag on or off",80,command_gm) ||
		command_add("summon","[charname] - Summons your player/npc/corpse target, or charname if specified",80,command_summon) || 
		command_add("zone","[zonename] [x] [y] [z] - Go to specified zone (coords optional)",50,command_zone) ||
		command_add("showbuffs","- List buffs active on your target or you if no target",50,command_showbuffs) ||
		command_add("movechar","[charname] [zonename] - Move charname to zonename",50,command_movechar) ||
		command_add("viewpetition","[petition number] - View a petition",20,command_viewpetition) ||
		command_add("petitioninfo","[petition number] - Get info about a petition",20,command_petitioninfo) ||
		command_add("delpetition","[petition number] - Delete a petition",20,command_delpetition) ||
		command_add("listnpcs","[name/range] - Search NPCs",20,command_listnpcs) ||
		command_add("zone","[zonename] [x] [y] [z] - Go to specified zone (coords optional)",50,command_zone) ||
 as you can see from above. This is taken from command.cpp.  
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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				09-15-2006, 01:08 AM
			
			
			
		  
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				 AX Classic Developer 
				
				
				
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	Quote: 
	
	
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				My Commands table is empty as well, but my # commands all work fine. Isn't that an Override table? All the # commands are hard coded into the code as fas as I thought...
			
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 Yea, you're right - I wasn't thinking.  
Usually what happens is, they don't see all the directions and resort to asking first. there's many reasons for his problems, he just needs to search for them.  
I guess everyone starts here with the same questions , I know I did. The trick is to learn how to search these forums and the Wiki.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				09-15-2006, 09:22 AM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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		Well, I have been searching for somewhere near a week and have nothing. It basically comes down to: 
nothing works except movement 
 
and I haven't seen anyone else with this problem. Redled the db and reloaded it - again, and still no. I'm really frustrated here. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				09-15-2006, 10:42 AM
			
			
			
		  
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		what version database and eqemu binarys are you using? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				09-15-2006, 04:09 PM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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		Well, I have the PEQ Lulin RC1 db and EQemu 0.7.0-845. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				09-15-2006, 10:16 PM
			
			
			
		  
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		Have you checked the logs in your /eqemu/logs directory? Maybe you can get an idea of what the problem is there - 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				09-16-2006, 07:13 AM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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		Think I found it... compiling: 
mysql_config:command not found 
Somehow I missed that. I'll add it in and recompile. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				09-16-2006, 08:05 AM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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		That was caused because I changed versions of mysql and had to put the new executables in the PATH. Anyway, now I found that it never compiled to begin with, it ended on the error: 
eqemucollector: file not found 
 
I guess this is the eqemu packet collector, and does not come by default. Can I simply remove the line from the makefile, or do I need to get it? 
Also, the next line: 
make -c eqextractor 
also has no matching file/folder. Do I need to get this as well? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				09-16-2006, 09:32 AM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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		Well, I had forgotten to copy the spells_us.txt files into it. It works great now. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				09-18-2006, 12:49 AM
			
			
			
		  
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				 Dragon 
				
				
				
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					Originally Posted by arew264
					
				 
				Well, I had forgotten to copy the spells_us.txt files into it. It works great now. 
			
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 As you have this working on Linux, can you take a look at the "official" How-To and see what might need to be updated?
 
I'm interested in getting things up and running on Linux as well.  I dumped Microsoft over a year ago for Ubuntu Linux.      I've been happy since.  Heh  
		
	
		
		
		
		
		
		
			
				__________________ 
				An obnoxiously large picture should go here with some witty saying about some cartoon character I made in EQ, but then I realized that shit is fucking annoying.
			 
		
		
		
		
		
		
	
		
		
	
	
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