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Support::Windows Servers Support forum for Windows EQEMu users. |

04-24-2013, 01:51 AM
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Discordant
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Join Date: Apr 2013
Posts: 419
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Start_zones don't work...
Code:
[04.23. - 22:34:14] SoF Start zone query: SELECT x,y,z,heading,bind_id FROM start_zones WHERE zone_id=189 AND player_class=12 AND player_deity=396 AND player_race=6
Not sure what's going on.
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04-24-2013, 02:03 AM
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Developer
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Join Date: Dec 2012
Posts: 515
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Do you have a Hub zone for start zone? You need to set this rule in the Rule_values table
|| 1 || World:SoFStartZoneID || 348 || Sets the Starting Zone for SoF Clients separate from Titanium Clients (-1 is disabled) ||
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04-24-2013, 02:17 AM
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Discordant
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Join Date: Apr 2013
Posts: 419
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It's set, it's like the Start_Zones aren't being pulled.
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04-24-2013, 02:31 AM
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Developer
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Join Date: Dec 2012
Posts: 515
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Do you have a Variable in the variable table for "Startzone" -- that one doesnt work for me if you have it in your database...
It would always send my characters to qeynos2
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04-24-2013, 02:37 AM
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Discordant
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Join Date: Apr 2013
Posts: 419
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Huh that's odd... Linked is what I see.

I feel I'm missing a bit
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04-24-2013, 02:41 AM
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Developer
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Join Date: Dec 2012
Posts: 515
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What do you have ... World:SoFStartZoneID set to?
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04-24-2013, 02:42 AM
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Discordant
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Join Date: Apr 2013
Posts: 419
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185 like it needs to be.
Code:
1470 605 -180.9 96 185 0 0 2 203 3 185 1470 605 -180.9 50
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04-24-2013, 02:43 AM
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Developer
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Join Date: Dec 2012
Posts: 515
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UPDATE `rule_values` SET `rule_value`='185' WHERE `ruleset_id`=1 AND `rule_name`='World:SoFStartZoneID';
If you want all players to start in that zone.
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04-24-2013, 02:46 AM
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Discordant
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Join Date: Apr 2013
Posts: 419
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Huh... well. I looked and I had the tutorial zone as 189, so that' solves that problem, now they'll get sent to this zone - HOWEVER, they will not be where I want them to be (Currently I have a hub porter there now to port them down here) but... yeah
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04-24-2013, 02:47 AM
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Demi-God
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Join Date: Aug 2010
Posts: 1,742
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What happens if you issue the failed query manually?
Code:
SELECT x,y,z,heading,bind_id FROM start_zones WHERE zone_id=189 AND player_class=12 AND player_deity=396 AND player_race=6
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04-24-2013, 02:48 AM
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Discordant
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Join Date: Apr 2013
Posts: 419
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Rows matches: 1 - just like I said. =P It's already set, it's like teh start zones aren't being connected to the char DB... Is that possible?
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04-24-2013, 02:54 AM
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Discordant
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Join Date: Apr 2013
Posts: 419
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Quote:
Originally Posted by lerxst2112
What happens if you issue the failed query manually?
Code:
SELECT x,y,z,heading,bind_id FROM start_zones WHERE zone_id=189 AND player_class=12 AND player_deity=396 AND player_race=6
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I looked over this and it says 189, where It's actually 185... Checked multiple times, DB still thinks it's 189 too in according to my logs...
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04-24-2013, 02:57 AM
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Discordant
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Join Date: Apr 2013
Posts: 419
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Code:
[04.23. - 23:45:41] Unquoted string "bazaar" may clash with future reserved word at quests/load2/Translocator_Berendor.pl line 21.
[04.23. - 23:45:41] Unquoted string "roost" may clash with future reserved word at quests/load2/Chapter_One.pl line 24.
[04.23. - 23:45:53] Unable to read perl file 'quests/load2/player_v0.pl'
Doing this thing again. I know there's nothing wrong with either of those... time to go in and play around - Armada will be up tomorrow.
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04-24-2013, 03:01 AM
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Developer
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Join Date: Dec 2012
Posts: 515
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Those are fine.. can usually ignore those.
But if you want startzone to be Tutorialb need 189 not 185 heh...
185 == Load2
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04-24-2013, 09:14 AM
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Discordant
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Join Date: Apr 2013
Posts: 419
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Yes, I know. ^.^ We are using Load2 as the 'hub' zone, but the problem is, it's not sending you to the right Coordinated it use to, then I was trying to clear the Character_ table and accidently deleted it. I restored it by source drop.player.sql then source load.player.sql it came back, the start zone is as shown in the table, but it doesn't actually send the client to the coordinates posted.
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