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      | Support::Linux Servers Support forum for Linux EQEMu users. | 
    
    
   
   
   
   
   
   
   
   
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				12-29-2021, 06:39 PM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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					Join Date: Oct 2015 
					
					
					
						Posts: 4
					 
					
					
					
					     
				 
				
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				Server listed as Down
			 
			 
			
		
		
		
		So on Dec. 26 I checked nobody was logged into my server, then updated hotzones, stopped and restarted it, and went off on some holiday stuff. Today I wanted to play, but when I tried to login, my server was listed as down. It says it was last seen about the time I stopped and restarted it on the 26th. I tried restarting it (linux server with server_status said zones were up) but still listed as down. I asked on Discord, and checked the logs, but could find no reason for it to be down. Eventually I reinstalled the whole thing, but...still down. I am out of ideas - where else can I check what the issue is? Someone suggested the IP might be banned, but that doesn't really make any sense. Any thoughts? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				12-29-2021, 09:05 PM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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					Join Date: Oct 2015 
					
					
					
						Posts: 4
					 
					
					
					
					     
				 
				
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				update
			 
			 
			
		
		
		
		So, someone suggested I check world - running ./world changes down status to locked (though not set in my eqemu_config.json to be locked), but then I can see the server in the login server list - when I login it shows my characters (and switches status to pending), but if I try to log a character in, it tells me that the zone is not available, and in the ./world output it says:  
[World] [Info] Attempting autobootup of [poknowledge] ([202]:[0]) 
[World] [Info] No zoneserver available to boot up 
(this is after I set server_start so 30 zones should be available to boot up). 
 
It was suggested this might be a port issue. 
Running on Ubuntu, so tried the ss -ltnp command and found that port 9000 and 9001 are open by user world: 
LISTEN    129       128                0.0.0.0:9000             0.0.0.0:*        users:(("world",pid=3809338,fd=14)) 
LISTEN    129       128                0.0.0.0:9001             0.0.0.0:*        users:(("world",pid=3809338,fd=15)) 
 
But I don't see ports 7000-7400, 5998, etc. 
 
It looks like these ports are automatically opened - but not sure using what command, or why the other ones are not. 
 
Any thoughts? Anyone who is running a linux server? 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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				12-29-2021, 09:54 PM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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					Join Date: Oct 2015 
					
					
					
						Posts: 4
					 
					
					
					
					     
				 
				
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				config
			 
			 
			
		
		
		
		I don't think it's a config thing, but I have been wrong once or twice before - if you see anything please let me know: 
	Code: 
	{
   "server" : {
      "chatserver" : {
         "host" : "0.0.0.0",
         "port" : "7778"
      },
      "database" : {
         "db" : "**dbname**",
         "host" : "127.0.0.1",
         "password" : "**dbuserpw**",
         "port" : "3306",
         "username" : "**dbusername**"
      },
      "directories" : {
         "opcodes" : "assets/opcodes/",
         "patches" : "assets/patches/"
      },
      "files" : {
         "mail_opcodes" : "assets/opcodes/mail_opcodes.conf",
         "opcodes" : "assets/opcodes/opcodes.conf"
      },
      "mailserver" : {
         "host" : "0.0.0.0",
         "port" : "7778"
      },
      "qsdatabase" : {
         "db" : "**dbname**",
         "host" : "localhost",
         "password" : "**dbuserpw**",
         "port" : "3306",
         "username" : "**dbusername**"
      },
      "world" : {
         "key" : "**key**",
         "loginserver1" : {
            "account" : "**world server acct**",
            "host" : "login.eqemulator.net",
            "legacy" : "1",
            "password" : "**world server pw**",
            "port" : "5998"
         },
         "loginserver2" : {
            "account" : "**world server acct**",
            "host" : "127.0.0.1",
            "password" : "**world server pw**",
            "port" : "5998"
         },
         "loginserver3" : {
            "account" : "**world server acct**",
            "host" : "login.projecteq.net",
            "password" : "**world server pw**",
            "port" : "5998"
         },
         "longname" : "Hellefire",
         "shortname" : "HEL",
         "tcp" : {
            "ip" : "127.0.0.1",
            "port" : "9001"
         },
         "telnet" : {
            "enabled" : "true",
            "ip" : "0.0.0.0",
            "port" : "9000"
         }
      },
      "zones" : {
         "defaultstatus" : "0",
         "ports" : {
            "high" : "7400",
            "low" : "7000"
         }
      }
   }
}
  
		
	
		
		
		
		
		
		
		
		
		
		
						  
				
				Last edited by joligario; 12-29-2021 at 09:56 PM..
				Reason: code blocks
				
			
		
		
	
		
		
	
	
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				12-29-2021, 11:20 PM
			
			
			
		  
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				 Fire Beetle 
				
				
				
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					Join Date: Oct 2015 
					
					
					
						Posts: 4
					 
					
					
					
					     
				 
				
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		OK, problem fixed - it was a weird mash...adding address and local address to config (both the same as it is a cloud server), and cleaning up some db bits for launcher and launcher_zones. But we are back up! 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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