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  #1  
Old 02-23-2003, 12:46 PM
mingole
Fire Beetle
 
Join Date: Dec 2002
Location: Malaga - Spain
Posts: 1
Default Help to build an app for everquest

I need an application to allow use fake logins on everquest to protect the real logins.

I want to provide to other people the possibility to play everquest on some accounts I have but I don't wan't then know the account details I can control de environment where they will play (computers and network).

I'm studing some soluctions :

- DLL injection to intercept de login paquet cheqk my database and replace the fake login information by the correspondent real one.

- UDP proxy applying the same actions as above.

- Other possibilities not already known by me.

Can someone help me in some way ?

My email is mingodad@yahoo.com

Thanks in advance
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  #2  
Old 02-23-2003, 02:16 PM
RevlinXevlin
Sarnak
 
Join Date: Feb 2003
Posts: 41
Default

If it's on Eqemu Servers don't overlook just having them make accounts on the forum then they can log in.

If it's your server and you are running minilogin then just make their accounts.

If you want them to play on your server but they don't own EverQuest .. Just lend them your cd's and tell them to install and patch.
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  #3  
Old 02-24-2003, 07:19 AM
a_Guest03
Demi-God
 
Join Date: Jun 2002
Posts: 1,693
Default

He posted the same thing on Hackersquest's boards. They told him he'd have to use advanced UDP filtering, I think... He said the .dll file would be rejected by EQ if it were different.
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  #4  
Old 02-24-2003, 09:27 AM
Lyenu X`Arie
Fire Beetle
 
Join Date: Mar 2002
Posts: 0
Default

What I think he is trying to do is make a program that submits a username and password that the user enters to some sort of check that will link to a LiveEQ username/password...

So if he typed in DummyUser/DummyPassword while that program was running, it would look up what account it is linked to and give EQ the real Login so the user doesn'tknow it...

If thats what you want to do... you would need to make a program that monitors EQ's packets and can decrypt the login information... then it needs to check the username/password in that packet with a database of usernames and the account they're linked to and replace the username and password with the one it's linked to. Then you need to send the modified packet out to EQ as normal. Basically it is possible.. but it'll be difficult if you attempt to do it this way...

Possible hint: I think that EQ sends the same login packet for the account as long as you don't change the password. So you could packetcollect the packet you send when you login to liveEQ. Then once you have done that.. you can just replace the packet with the one you captured and it'll be easier than encrypting a new one.. plus you won't have to store your raw username/password in the programs memory, or have it sent over the network. Also you would still need to learn the decrpytion unless you could get a copy of the packet it would send if you had that username/password.. then it would be very simple with no encryption.. just packet editing.

Sorry about the length of this, also if any of the moderators/admins think that this is to much information for some reason just delete my post =).
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