Buy some good books, or find good web tutorials.. Have him do an exercise a week, and assign him a project. (The Deital & Deital books have some great projects at the end).
Once he has a good grasp of the basics of the programming language, introduce him to a gaming API like Allegro (completely free, and interfaces well with DJGPP, free WIN32 compiler). Or, if you want to get advanced, get him some books on DirectX programming, though I'd be surprised if at 13-15 he'd be able to bog through that API mess. Windows Handlers and what not are a MF. OpenGL is a good graphics API, and though a bit complex, still easier to grasp than DirectX in my opinion.
Thats my 2 cents.
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Quitters never win, and winners never quit, but those who never win and never quit are idiots.
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