My taxes are done, the funeral's over with, and all of the other little monkeys are off my back now.

I have an "interim" admin tool on my HD that talks to the new tables, but I still have to do some more work to it. I've changed the way spawns are handled such that, first you have to select the zone you want to deal with, then only the spawns for that zone show up. When you create a spawn it automatically puts in the correct zone info. That should make them easier to manage. I also changed the blue highlight text over the map so that it takes the first NPC type from the spawn group and shows that instead of the group name, which should make it more useful when working with Drawde's DB.
It's still sort of slow when adding spawns. I suspect that this might be related to the size of the database and all of the controls (like drop-downs) that get updated whenever anything changes. I'm going to do some hacking around tonight and see if I can get a handle on what's going on. I'm going to start with the item drop-downs, since they aren't data-aware controls and I have to add a whole lot of new ones anyway, and reloading all of them every time an item is changed takes forever. If I can get it so that I'm satisfied with it then I'll take a look at the data-aware controls. If it looks like I'll be a while with it I'll release what I have and work on it later.
WC