Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::General Support

Archive::General Support Archive area for General Support's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
  #1  
Old 03-25-2004, 08:35 PM
Shaman363
Fire Beetle
 
Join Date: Mar 2004
Posts: 2
Default Info needed WMP

Okay, I have found all the guides to be very informative, and also that messing around I can learn the most for my own. It takes hours, but I think I am close.

I get the 1017 error,
it says that I need to patch, but I don't believe it because I don't think it is getting through.

Code:
### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.

### --- Public Login is un-supported as is LAN playing. We recommend using the eqemulator.net Loginserver ALWAYS.

### --- NOTE: You can NOT use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automatically.

# READ README.TXT
[LoginServer]
loginserver=eqlogin1.eqemulator.net
loginserver2=eqlogin2.eqemulator.net
loginserver3=eqlogin3.eqemulator.net
loginport=5997
loginport=5997
loginport=5997
worldname=Shameless Of Order
worldaddress=
locked=false

[WorldServer]
Defaultstatus=0
Unavailzone=

[LoginConfig]
ServerMode=Standalone
ServerPort=5999
UplinkAddress=
UplinkPort=
UplinkAccount=
UplinkPassword=

[ChatChannelServer] 
ChatChannelServer=

boot5
Code:
REM: ****Read this first!!!****

REM: This file requires your real IP in the place of "YourIP" when you are connecting
REM: To the EQEmu Loginserver.

REM: When you are using minilogin, Replace all IP Addresses to say 127.0.0.1

REM: If you still get errors try using localhost instead of 127.0.0.1

REM:--------------Start-----------------------
@echo off

if NOT exist spells_us.txt goto NOSPELL

start zone .  7995
start zone .  7996
start zone .  7997 
start zone .  7998 
start zone .  7999 
exit
cls
it shows up, I just can't get in anything.
I'm sorry if there isn't enough info, it's late = (
I don't have a firewall either.
TY
anything is appretiated
  #2  
Old 03-26-2004, 12:59 AM
ndnet
Hill Giant
 
Join Date: Oct 2003
Posts: 105
Default

The problem seems to be that, in a nutshell, your server is talking to the emu login server, and showing up, but when someone tries to connect, your client doesn't know where to look for the server. You didn't specify any IP addresses if those settings you listed are precise.

Quote:
worldaddress=
This needs to read

Quote:
worldaddress=Your.External.IP.Goes.Here
To get your external IP, go to http://www.whatismyip.com and slap that in there.

Also, in your bootzones batch file, all the instances of:

Quote:
start zone . 7995
Are improper. To start the zone servers, you need this format:

Quote:
start zone . ExternalIPAddress 7995 InternalIPAddress
So use that IP address you found for the first part (let's say it was 138.53.48.20)

Quote:
start zone . 138.52.48.20 7995 127.0.0.1
Try fiddling with that and see if you can't login.

Edit: had internal and external confused, hehe, thanks
  #3  
Old 03-26-2004, 04:15 AM
Shaman363
Fire Beetle
 
Join Date: Mar 2004
Posts: 2
Default

Yeah, I took out my Ip kinda on purpose, but the local host at the beginning might be what I am missing, I was under the impression that the internal host adress went in this location.
TY
  #4  
Old 03-26-2004, 07:47 AM
samandhi's Avatar
samandhi
Demi-God
 
Join Date: Aug 2003
Posts: 1,056
Default

Code:
start zone . <external IP> 7995 <internal IP>
__________________

Quote:
Analysis paralysis will keep you from failing, but it will also keep you from succeeding.
  • L.L. CoolJ
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:56 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3