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  #16  
Old 09-11-2004, 05:41 AM
Melwin
Fire Beetle
 
Join Date: Jan 2005
Posts: 15
Default

Quote:
Originally Posted by Cisyouc
Quote:
Originally Posted by Melwin
KhaN: Go ahead.
May I?
  • A Seperate LoginServer would...
  • Allow more private/restricted access
  • Allow more ease for the user
  • Allow more control over the server
  • Allow LAN-login or Minilogin
  • Run multiple servers, perhaps?
    -edit-
    Added an important one.
  • To allow hosting on a more reliable server. (EQEMulator.net has been fluky recently)

Theres more but I think that should cover enough for now.
1: Can be done from your server. See: Winter's Roar's approval feature.
2: what
3: How?
4: Uh, how? The loginserver has nothing to do with the actual server.
5: You can do that anyway.
6: Point conceded.

Quote:
Originally Posted by KhaN
Quote:
KhaN: Go ahead.
- Forum / Server account match, same login/password like it is for EQEmu. More user friendly, and way less trouble for players.
- When someone is banned, its for all services, server / irc / forum / ...
- More correspondances between server / forum account. An example is the installation on the board of RPG plus, players can make XP by posting, buy special items on forum / website, and more ... it merge more the player into the game.
- No dependancy from EQEmu, you can stick to whatever version you want, players will be able to play. Here i smell Melwin will answer Winter Run run on a 5.3 LoginServer, sorry, not all server have EQEmu devs in their teams, and i dont think EQEmu would run 12 versions of LoginServers for all the servers that would need it.
- EQLive Account Registration System like, player go on your website, create one unique account for server / forum and its done, no need to do more. Yes, i know Winter Roar found a way to bypass this, but it is not "professionnal" for me.
- If you have a public LoginServer, making a Minilogin is cake, allowing your dev team to work on your project whenever they want.

These, are the major points for me, aka, offer a more professionnal way for players. Dont get me wrong, nothing against EQEmu LoginServer, but when you choose to restrict the access (being sources, database, whatever ...) to something, expect to see peoples not using it.
1: Somewhat true, but we have our reasons for wanting people to go through the process we have.
2: This has happened all of twice, both for hacking the EQEmu DBs.
3: Has nothing to do with the loginserver. At all.
4: Point conceded, but I find it pretty irrelevant.
5: what
6: No. Wrong.


Well kids, I hope that clarifies some gross misunderstandings in this thread. D:

Not that I want to discourage you from making a loginserver, feel free. I just don't see the point.
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  #17  
Old 09-11-2004, 06:13 AM
sotonin
Demi-God
 
Join Date: May 2004
Posts: 1,177
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Sounds to me like khan is still bitter that loginserver isn't opensource and is just lashing out at tiny threads of things to try to convince the devs to share the source.... whats new?
  #18  
Old 09-11-2004, 08:02 AM
Deimos
Hill Giant
 
Join Date: Jun 2004
Posts: 135
Default

Well, I am still going to do a login-server....
  #19  
Old 09-11-2004, 10:16 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

Quote:
Originally Posted by Melwin
Quote:
Originally Posted by Cisyouc
Quote:
Originally Posted by Melwin
KhaN: Go ahead.
May I?
  • A Seperate LoginServer would...
  • Allow more private/restricted access
  • Allow more ease for the user
  • Allow more control over the server
  • Allow LAN-login or Minilogin
  • Run multiple servers, perhaps?
    -edit-
    Added an important one.
  • To allow hosting on a more reliable server. (EQEMulator.net has been fluky recently)

Theres more but I think that should cover enough for now.
1: Can be done from your server. See: Winter's Roar's approval feature.
2: what
3: How?
4: Uh, how? The loginserver has nothing to do with the actual server.
5: You can do that anyway.
6: Point conceded.
Responses to Melwin:
1: Yes but you have control of who can get into the server select, which would allow easy bans over many servers instead of banning 1 person a bunch of times.
2: If there is ONE server on the server select, where is the person going to go?
3: More Security, who can login, different restrictions.
4: Run your loginserver and connect to localhost? It would be easy. Same with LAN. You just wouldn't give out your IP or only have 1 or more acct.
5: You can, but see #2. If you have servers for particular things, it just would be spam to have multiple listings on a public server.

I am far from the ability to write one, but if the source came out that actually worked (or binaries), I'd grab em.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
  #20  
Old 09-11-2004, 10:20 AM
Melwin
Fire Beetle
 
Join Date: Jan 2005
Posts: 15
Default

Quote:
Originally Posted by Cisyouc
Responses to Melwin:
1: Yes but you have control of who can get into the server select, which would allow easy bans over many servers instead of banning 1 person a bunch of times.
2: If there is ONE server on the server select, where is the person going to go?
3: More Security, who can login, different restrictions.
4: Run your loginserver and connect to localhost? It would be easy. Same with LAN. You just wouldn't give out your IP or only have 1 or more acct.
5: You can, but see #2. If you have servers for particular things, it just would be spam to have multiple listings on a public server.

I am far from the ability to write one, but if the source came out that actually worked (or binaries), I'd grab em.
1: You can control who can get to serverselect, but it's useless.
2: If someone downloads a patcher to get to your loginserver anyway, they won't be going to another server in the first place.
3: No.
4: Point conceded, but that's not a minilogin.
5: Why would you have multiple servers in the first place?
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  #21  
Old 09-11-2004, 10:27 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

Quote:
Originally Posted by Melwin
Quote:
Originally Posted by Cisyouc
Responses to Melwin:
1: Yes but you have control of who can get into the server select, which would allow easy bans over many servers instead of banning 1 person a bunch of times.
2: If there is ONE server on the server select, where is the person going to go?
3: More Security, who can login, different restrictions.
4: Run your loginserver and connect to localhost? It would be easy. Same with LAN. You just wouldn't give out your IP or only have 1 or more acct.
5: You can, but see #2. If you have servers for particular things, it just would be spam to have multiple listings on a public server.

I am far from the ability to write one, but if the source came out that actually worked (or binaries), I'd grab em.
1: You can control who can get to serverselect, but it's useless.
2: If someone downloads a patcher to get to your loginserver anyway, they won't be going to another server in the first place.
3: No.
4: Point conceded, but that's not a minilogin.
5: Why would you have multiple servers in the first place?
1: It isnt. Again for ease. If someone is banned from a server it may look as if its a bug.
2: My point exactly. When using an EQEMu public loginserver, you see multiple servers, it would be ease, mostly.
3: I'm not going to argue, I'm illknowledgable of knowing exactly what the loginserver can and cannot do. If someone cannot login, they know somethings wrong with the acct. (banned/suspended/incorrect info) and its not a bug or wrong client version.
5:
Scenario 1- Test Server, Live Server.
Scenario 2- PvP, Non-PvP
Scenario 3- Non-Legit, Legit.
And then there could be other variations, possibilities are endless.
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
  #22  
Old 09-11-2004, 01:54 PM
Deimos
Hill Giant
 
Join Date: Jun 2004
Posts: 135
Default

What is with all the arguing. What does it matter what you can do with a Login-Server. I am going to have one, this way it is more reliable. It will also be better suited for the servers I am putting on it, and also, last of all, we might have server partners that will join this loginserver.

Why are we all fighting and arguing, it shouldn't be done in the topic. If you all want to fight over Login-Servers and their possibilities, then start a *new topic*. This one is for *Server Discussion*, meaning, Actual servers, such as Scorpius2k, not LoginServers. If you want to talk about that, well, then, I wouldn't quite know what Forum to post that under, but you guys need to please move this arguement out. I am going to use a loginserver, ok, so what does it matter. If you disagree, then disagree. If you agree, then agree, but I don't want to see this post turned into a war-zone of arguments. Please.
  #23  
Old 09-11-2004, 02:15 PM
relorm500
Hill Giant
 
Join Date: Apr 2004
Location: Bafoon.........
Posts: 193
Default

thing to say.........L33t Pwning server..




:arrow: Bafoon
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will he return??
Ba Fo On
  #24  
Old 09-11-2004, 02:58 PM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

Quote:
Originally Posted by Deimos
What is with all the arguing. What does it matter what you can do with a Login-Server. I am going to have one, this way it is more reliable. It will also be better suited for the servers I am putting on it, and also, last of all, we might have server partners that will join this loginserver.

Why are we all fighting and arguing, it shouldn't be done in the topic. If you all want to fight over Login-Servers and their possibilities, then start a *new topic*. This one is for *Server Discussion*, meaning, Actual servers, such as Scorpius2k, not LoginServers. If you want to talk about that, well, then, I wouldn't quite know what Forum to post that under, but you guys need to please move this arguement out. I am going to use a loginserver, ok, so what does it matter. If you disagree, then disagree. If you agree, then agree, but I don't want to see this post turned into a war-zone of arguments. Please.
I apoligize assisting with diverting the topic of the thread. I don't see it much of an argument than a debate. Anyway, this is about your server, and you are welcome to write a new loginserver. I hope everything goes good with your server and your loginserver.
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
  #25  
Old 09-11-2004, 03:01 PM
Deimos
Hill Giant
 
Join Date: Jun 2004
Posts: 135
Default

Thank you, just didn't like the huge thing, I could almost see explosions as bombs were going off, lol. Was getting a little bad, had to end it. Hehe, still looking for staff, only have 2 people and 1 person helping on the side =/.
  #26  
Old 09-11-2004, 06:33 PM
Deimos
Hill Giant
 
Join Date: Jun 2004
Posts: 135
Default

I will be posting a storyline soon, just editing the Creation storyline out so that you can all read it. It is in rough draft form right now. One of the staff says it is awesome, but I dont know. I will see what you all think, kk. =D, I worked long and hard, hehe.
  #27  
Old 09-12-2004, 07:07 AM
Tzwizard
Sarnak
 
Join Date: Sep 2004
Location: HELL
Posts: 77
Default

Im glad to serve the server, just we need someone to host it
  #28  
Old 09-12-2004, 11:11 AM
relorm500
Hill Giant
 
Join Date: Apr 2004
Location: Bafoon.........
Posts: 193
Default

Quote:
Originally Posted by Tzwizard
just we need someone to host it
Yea!......any Volunteers?
__________________
----->I AM THE BAFOON 1337<-----
Bafoon.............
will he return??
Ba Fo On
  #29  
Old 09-13-2004, 02:16 PM
Deimos
Hill Giant
 
Join Date: Jun 2004
Posts: 135
Default

Well, if anyone wants to host it, I will give you top-access =D, all you have to do is host it, not asking anything else, but if that is all, just wanting something fast if you are going to be hosting for players. Expecting a lot, around 400-500 players, on at a time, when server finally gets open and is finnished =D.
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  #30  
Old 09-13-2004, 02:24 PM
sotonin
Demi-God
 
Join Date: May 2004
Posts: 1,177
Default

Quote:
if anyone wants to host it, I will give you top-access
haha. well if they are hosting it, they can TAKE highest access, regardless of if you wanted to give it. =)

You aren't going to be able to make a good server unless you drop the cash and get a dedicated server. The best you're likely to get is somebody on their dsl/cable *possibly* t1. if anybody. but i doubt you'll get any volunteers.
 


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