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      | Support::Windows Servers Support forum for Windows EQEMu users. | 
    
    
   
   
   
   
   
   
   
   
		 
	 
 
	
	
		
	
	
 
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				10-10-2004, 06:31 PM
			
			
			
		  
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				 Sarnak 
				
				
				
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				troubles with unpatched trilogy
			 
			 
			
		
		
		
		I'm trying to play eq trilogy, and want to leave it unpatched so I can use minilogin, since I want to play it locally.  The last news item posted in the version I'm using is:  October 17, 2002  3:00 am 
 
I checked the file archives for this time period, and see this patch is between 2 versions of eqemu: 0.3.11 and 0.3.9.  Anyway, I chose to try with 3.11 first, since it would seem to make sense if they are all backwards compatible.  I couldn't go beyond the login screen of eq due to a 1002 error. 
 
I then try 3.9, and get as far as the server select screen.  I got a 1017 error, but several minutes of scanning these boards solved that.  So, I reach the character select screen, and make my character.  Unfortunately, I cannot manage to save the character.  No freezes of any kind, I just can't create one.   
 
Yes, I'm using the 3.9 addon in my database, should it make any difference.   
 
Anyway, here's the output of world.exe, with an ogre warrior as a test subject: 
*output* 
Using database 'eq' at localhost 
EqEmu 0.3.9 - Angriff der Corpses 
Loading zone names & items...done. 
LoginServer.ini read. 
Loading guild ranks...done. 
World server listening on: port 9000 
Connected to LoginServer: localhost:5999 
New TCP connection: 127.0.0.1:1490 
New zoneserver: #1 127.0.0.1:1490 
New TCP connection: 127.0.0.1:1491 
New zoneserver: #2 127.0.0.1:1491 
ZoneseNew TCP crver SetCononnection: nectInfo: 1127.0.0.1:127.0.0.1:14492 
New zon90: 127.0.0eserver: #3.1:7999 
 127.0.0.1:1492 
ZoneservNew TCP coner SetConnenection: 12ctInfo: 1277.0.0.1:149.0.0.1:14913 
New zones: 127.0.0.1erver: #4 1:7996 
27.0.0.1:1493 
ZoneNew TCP cserver SetConnection: onnectInfo:127.0.0.1:1 127.0.0.1:494 
New zon1492: 127.0eserver: #5.0.1:7995 
 127.0.0.1:1494 
Zoneserver SetConnectInfo: 127.0.0.1:1493: 127.0.0.1:7997 
Zoneserver SetConnectInfo: 127.0.0.1:1494: 127.0.0.1:7998 
67297 New client from ip: 127.0.0.1 port: 1497 
Logged in: Local: eqemu 
Got a bogus character (Ruluani), deleting it. 
Unknown opcode: 0x3521 size:2056 
Unknown opcode: 0x3921 size:2056 
Guild Send Request... 
Received 0xe521. 
Delete character: 
Unknown opcode: 0x3521 size:2056 
Unknown opcode: 0x3921 size:2056 
Unknown opcode: 0x9220 size:12 
   0: 00 00 00 0B 00 00 00 00 - 00 00 00 00              | ............ 
Name approval request for:Ragtuanu race:10 class:1 
Wrong size on OP_CharacterCreate. Got: 8448, Expected: 8444 
Client disconnected 
Removing client from ip:127.0.0.1 port:1497 
*output* 
 
Maybe I've just overlooked something, but I haven't seen anything that solves this problem I'm having. 
Thanks for any help. 
--edit-- 
Sorry, forgot to mention that I'm running WinXP Pro, if it makes a difference. 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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				10-11-2004, 01:10 AM
			
			
			
		  
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				 Demi-God 
				
				
				
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		You are patched way way too far back. You won't find a lot of people able to help you here. You're better scrapping mini login and going with dr2 for now. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-12-2004, 05:56 AM
			
			
			
		  
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				 Hill Giant 
				
				
				
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		Yup, you are pretty much on your own.  Even using 5.5 I seem to see that.  Just turn debugging on.  You also have access to ALL newer source versions, so if something you need isn't implemented in 3.9 you can snag code from newer versions.  As long as packetstructs or opcodes files aren't involved should be easily portable.. 
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				Wrong size on OP_CharacterCreate. Got: 8448, Expected: 8444
			
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 your problem was listed in output.  Need corect opcodes...  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				10-12-2004, 06:16 AM
			
			
			
		  
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				 Senior Member Former EQEmu Developer Current EQ2Emu Lead Developer 
				
				
				
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	Quote: 
	
	
		
			
				Quote:  
Wrong size on OP_CharacterCreate. Got: 8448, Expected: 8444   
 
your problem was listed in output. Need corect opcodes...
			
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 right idea, wrong problem though.  Its actually the struct that is different.  Your using the wrong version, try the one before 3.9  
		
	
		
		
		
		
		
		
			
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				Lethal Encounter
			 
		
		
		
		
		
		
	
		
		
	
	
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				10-13-2004, 08:38 AM
			
			
			
		  
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				 Sarnak 
				
				
				
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		I tried this again using previous versions, but the closest I got to success was with 3.7.  I would create the character, go back to the server select screen, return to the char select screen, and a char was created.  This is the output after I closed out the programs to clear out extra clutter, of world, and then a zone. 
 
**********World Output********** 
Using database 'eq' at localhost 
EqEmu 0.3.7 Fl?chen der Energie liefen 
Loading zone names & items...done. 
LoginServer.ini read. 
Loading guild ranks...done. 
World server listening on: port 9000 
Connected to LoginServer: 127.0.0.1:5999 
New TCP connection: 127.0.0.1:1389 
New zoneserver: #1 127.0.0.1:1389 
New TCP connection: 127.0.0.1:1390 
New zoneserver: #2 127.0.0.1:1390 
Zoneserver SetConnectInfo: 127.0.0.1:1389: 127.0.0.1:7996 
New TCP connection: 127.0.0.1:1391 
New zoneserver: #3 127.0.0.1:1391 
Zoneserver SetConnectInfo: 127.0.0.1:1391: 127.0.0.1:7999 
Zoneserver SetConnectInfo: 127.0.0.1:1390: 127.0.0.1:7995 
New TCP connection: 127.0.0.1:1392 
New zoneserver: #4 127.0.0.1:1392 
Zoneserver SetConnectInfo: 127.0.0.1:1392: 127.0.0.1:7997 
New TCP connection: 127.0.0.1:1393 
New zoneserver: #5 127.0.0.1:1393 
Zoneserver SetConnectInfo: 127.0.0.1:1393: 127.0.0.1:7998 
42765 New client from ip: 127.0.0.1 port: 1396 
Logged in: Local: eqemu 
Unknown opcode: 0x3521 size:2056 
Unknown opcode: 0x3921 size:2056 
Guild Send Request... 
Received 0xe521. 
Unknown opcode: 0x9220 size:12 
   0: 00 00 00 0B 00 00 00 00 - 00 00 00 00              | ............ 
Unknown opcode: 0x9220 size:12 
   0: 00 00 00 0B 00 00 00 00 - 00 00 00 00              | ............ 
Unknown opcode: 0x9220 size:12 
   0: 00 00 00 0B 00 00 00 00 - 00 00 00 00              | ............ 
Unknown opcode: 0x9220 size:12 
   0: 00 00 00 0B 00 00 00 00 - 00 00 00 00              | ............ 
Unknown opcode: 0x9220 size:12 
   0: 00 00 00 0B 00 00 00 00 - 00 00 00 00              | ............ 
Unknown opcode: 0x9220 size:12 
   0: 00 00 00 0B 00 00 00 00 - 00 00 00 00              | ............ 
Maxclients: -1 
Attempting autobootup of 'qeynos2' for Senallrone 
Zoneserver SetZone: 127.0.0.1:7999 qeynos2 
Charlogin: Senallrone 
Enter world: Senallrone: qeynos2 
Zoneserver SetZone: 127.0.0.1:7999 qeynos2 
Client disconnected 
Removing client from ip:127.0.0.1 port:1396 
Zoneserver SetZone: 127.0.0.1:7999 
Zoneserver SetZone: 127.0.0.1:7999 
**********END World Output********** 
 
**********Zone Output********** 
Using database 'eq' at localhost 
EqEmu 0.3.7 Fl?chen der Energie liefen 
Loading zone names, items & NPCs...done. 
If this is the last message you see, you forgot to move spells_en.txt from your 
EQ dir to this dir. 
Spells loaded. 
Loading guild ranks...done. 
Loading faction data...done. 
Connected to worldserver: 127.0.0.1:9000 
Entering sleep mode 
ZoneID = 2 
Reading zhdr file './cfg/qeynos2.cfg' 
Using database for safe coords. 
Zone safe coords are x = -74; y = 428; z= 0 
----------- 
Zone server 'qeynos2' listening on port:7999 
----------- 
108828 New client from ip: 127.0.0.1 port: 1398 
Login packet 1 (OP_SetDataRate = 5) 
Unexpected packet during CLIENT_CONNECTING2: OpCode: 0xe821, size: 4 
   0: 00 00 A0 40                                        | ...@ 
Login packet 2 
Loaded playerprofile for Senallrone - size: 8452/8452 
Loaded alt_adv_table for Senallrone - size: 256/256 
Fist Timer started = 1674 
Fist Timer started = 1674 
Client disconnected: Senallrone 
Dropping client: Process=false, ip=127.0.0.1, port=1398 
Automatic shutdown 
Message:----SERVER SHUTDOWN---- 
Zone shutdown: going to sleep 
**********END Zone Output********** 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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				10-13-2004, 08:49 AM
			
			
			
		  
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				 Sarnak 
				
				
				
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		I also tried using 3.11 again, and now remember my true problem with it.  The above problem about a 1002, was actually from using a newer version (5.5?).  Anyway, my problem with 3.11 is that I can't load Zone.exe, due to a conflict when it loads EMuShareMem.dll. 
 
*****Zone Output 3.11***** 
Using database 'eq' at localhost 
EQEMu 0.3.11 - Wechselwirkende Spieler 
Loading zone names, items & NPCs... 
EMuShareMem.dll loaded. 
**inserted note: It stops here for 1-2 seconds, an error window pops up, and after 1-3 more seconds, the following appears** 
Error Loading NPCTypes: NPCTypes.cpp: OpenNPCTypesMMF: dwWaitResult != WAIT_OBJE 
CT_0 
*****END Zone Output***** 
 
There was also an error window that popped up, that had the following basic info. 
 
AppName: zone.exe	 AppVer: 0.0.0.0	 ModName: emusharemem.dll 
ModVer: 0.0.0.0	 Offset: 00001683 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-13-2004, 09:44 AM
			
			
			
		  
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				 Demi-God 
				
				
				
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					Join Date: Jun 2004 
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	Code: 
	Unexpected packet during CLIENT_CONNECTING2: OpCode: 0xe821, size: 4 
 Still wrong version.  
		
	
		
		
		
		
		
		
			
				__________________ 
				namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); } 
C++ is wonderful.
			 
		
		
		
		
		
		
	
		
		
	
	
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				10-14-2004, 03:00 AM
			
			
			
		  
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				 Hill Giant 
				
				
				
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				There was also an error window that popped up.
			
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 Do you use Visual Studio?  It normaly can pinpoint the exact line of code that was the source of the error.
 
[/u]  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				10-16-2004, 05:16 PM
			
			
			
		  
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				 Sarnak 
				
				
				
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		I just now installed it. **edit**Using it from Microsoft VC++ 6.0 Introductory.**edit**  Anyway, I try running and get the error window, and choose debug. 
I get the following pop-up window 
 
 Microsoft Visual C++ 
  Unhandled exception in Zone.exe: 0xC0000005: Access Violation. 
 
Afterward, I'm given a window titled Disassembly, and there is a part that is noted both by a yellow arrow, and by a drop-down selection menu in the bottom left, labled context. 
 
The yellow arrow is pointing at: 
 
 00458FF0   cmp         dword ptr [eax+34h],edi 
 
Meanwhile, the context part has: 
 
 ZONE! 00458ff0() 
 
The tabs: 
 
 Auto 
 Locals 
 this                   
    Name: this      Value: CXX0017: Error: symbol "this" not found 
 
**edit**I failed to mention that I've tried running eqemu 3.12, and the only improvement was that I didn't get the message about the NPCs.**edit** 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				10-16-2004, 08:41 PM
			
			
			
		  
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				 Demi-God 
				
				
				
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		nobody is going to be able to help you with this,. do yourself a favor. patch to live and use 6.0 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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