These 'bouncing' issues are non-inclusive to the no maps issue. 
 
 
It might have something to do with the position update packet that started with SoF..the one that is sent like every two seconds at a minimum. 
 
 
You can watch it live by adding client->Message() to the packet handler for connected opcodes. 
 
The packet size is always the same for static clients..then changes based on movement actions - it spams A LOT! 
		
	
		
		
		
		
		
		
			
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