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					Originally Posted by Hateborne  Evening Ladies and Gents, 
I'm curious if there is a way that one might either dynamically set or dynamically cast a rune. I am looking to allow certain heals to generate short duration runes based off of their healing amount, but I'm somewhat lost on how to begin such a task. I'm sure that I cannot be alone in this. I would also like to not have to make 50 or so spells and cast them that way unless completely and totally necessary.    
-Hate | 
	
 \global\spells\*.*
sub EVENT_SPELL_EFFECT_CLIENT