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				10-07-2003, 06:06 AM
			
			
			
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			| Demi-God |  | 
					Join Date: Jun 2002 
						Posts: 1,693
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				 Magelo HP 
 Magelo's forums created the geniuses to blame for this wonderful equation list.  Don't give me credit for anything but referencing it. 
	Quote: 
	
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					Originally Posted by Maurice
					
				 Hitpoints revisited - Complete information to lvl 65--------------------------------------------------------------------------------
 
 
 Just to make a quick recap of the hitpoints and all, we have seen the following in the mean time for hitpoints due to Stamina and level:
 
 HP = TRUNC[ 5 x ND ] + TRUNC [ Lvl x LM x ND ] + TRUNC [ TRUNC [ ( STA - TRUNC [(STA-255)/2] ) x Lvl x LM / 300 ] x ND ]
 
 Where the ND is the multiplier bonus they use (Natural Durability, Physical Enhancement, etc ...) and where the term TRUNC [(STA-255)/2] is always 0 or greater (i.e. when STA is below 255, it is considered equal to 0). LM is a class and level dependent multiplier as indicated below:
 
 What is known so far:
 Monk, Rogue, Beastlord and Bard:
 Level 1-50: Levelmultiplier = 18
 Level 51-57: Levelmultiplier = 19
 Level 58-65: Levelmultiplier = 20
 
 Cleric, Druid, Shaman:
 Level 1-65: Levelmultiplier = 15
 
 Magician, Necromancer, Enchanter and Wizard:
 Level 1-65: Levelmultiplier = 12
 
 Ranger:
 Level 1-57: Levelmultiplier = 20
 Level 58-65: Levelmultiplier = 21
 
 Shadowknight and Paladin:
 Level 1-34: Levelmultiplier = 21
 Level 35-44: Levelmultiplier = 22
 Level 45-50: Levelmultiplier = 23
 Level 51-55: Levelmultiplier = 24
 Level 56-59: Levelmultiplier = 25
 Level 60-65: Levelmultiplier = 26
 
 Warrior:
 Level 1-19: Levelmultiplier = 22
 Level 20-29: Levelmultiplier = 23
 Level 30-39: Levelmultiplier = 25
 Level 40-52: Levelmultiplier = 27
 Level 53-56: Levelmultiplier = 28
 Level 57-59: Levelmultiplier = 29
 Level 60-65: Levelmultiplier = 30
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