lists and queues and deques, oh my!
It looks like really good code, but why does the project have what are essentially stripped down versions of ANSI C++ STL data structures? I don't see how any good can come of using them over the STL versions, only errors. I haven't looked at the inbred implementation enough to determine whether there is in fact something that they do that the STL doesn't, but even so... why not just derive and augment? No offense meant to whoever wrote the code - it looks good - just that it is reinventing the wheel.
|